aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/IScene.cs
diff options
context:
space:
mode:
authorCharles Krinke2008-05-28 02:10:16 +0000
committerCharles Krinke2008-05-28 02:10:16 +0000
commit82e3698f59d3ed8e60cce850c7f05953e69f1175 (patch)
treeb0d1317a9580e87539706dcafff5b2f616738be0 /OpenSim/Framework/IScene.cs
parent*Hiding the warnings about scanning assemblies when initialising (diff)
downloadopensim-SC_OLD-82e3698f59d3ed8e60cce850c7f05953e69f1175.zip
opensim-SC_OLD-82e3698f59d3ed8e60cce850c7f05953e69f1175.tar.gz
opensim-SC_OLD-82e3698f59d3ed8e60cce850c7f05953e69f1175.tar.bz2
opensim-SC_OLD-82e3698f59d3ed8e60cce850c7f05953e69f1175.tar.xz
Thank you very much, ChrisIndigo for a patch that:
If a script updates an object to the same position or rotation offset, the object triggers an update and storage of the object. This become more prevalent in sensor and timer events which may be firing frequently.
Diffstat (limited to 'OpenSim/Framework/IScene.cs')
0 files changed, 0 insertions, 0 deletions