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authorJustin Clarke Casey2008-11-12 19:12:33 +0000
committerJustin Clarke Casey2008-11-12 19:12:33 +0000
commitb636bb0f9ec50252164da6e94f2f7b71af8afe6b (patch)
tree64487d9680429e3ffc708e03dd33f8d5522cf802 /OpenSim/Framework/IRegionCommsListener.cs
parentChange HTTP server backlog/acceptors to 64, per Adam Z (diff)
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* Stop the pointless passing of a scene's own region handler back to it in region comms
* Some scene methods ignored it, others did nothing if the region handler given did not match their own (which would never be triggered)
Diffstat (limited to 'OpenSim/Framework/IRegionCommsListener.cs')
-rw-r--r--OpenSim/Framework/IRegionCommsListener.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs
index 2f0c113..5b5e456 100644
--- a/OpenSim/Framework/IRegionCommsListener.cs
+++ b/OpenSim/Framework/IRegionCommsListener.cs
@@ -30,27 +30,27 @@ using OpenMetaverse;
30 30
31namespace OpenSim.Framework 31namespace OpenSim.Framework
32{ 32{
33 public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); 33 public delegate void ExpectUserDelegate(AgentCircuitData agent);
34 34
35 public delegate bool ExpectPrimDelegate(ulong regionHandle, UUID primID, string objData, int XMLMethod); 35 public delegate bool ExpectPrimDelegate(UUID primID, string objData, int XMLMethod);
36 36
37 public delegate void UpdateNeighbours(List<RegionInfo> neighbours); 37 public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
38 38
39 public delegate void AgentCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying); 39 public delegate void AgentCrossing(UUID agentID, Vector3 position, bool isFlying);
40 40
41 public delegate void PrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical); 41 public delegate void PrimCrossing(UUID primID, Vector3 position, bool isPhysical);
42 42
43 public delegate void AcknowledgeAgentCross(ulong regionHandle, UUID agentID); 43 public delegate void AcknowledgeAgentCross(UUID agentID);
44 44
45 public delegate void AcknowledgePrimCross(ulong regionHandle, UUID PrimID); 45 public delegate void AcknowledgePrimCross(UUID PrimID);
46 46
47 public delegate bool CloseAgentConnection(ulong regionHandle, UUID agentID); 47 public delegate bool CloseAgentConnection(UUID agentID);
48 48
49 public delegate bool RegionUp(RegionInfo region); 49 public delegate bool RegionUp(RegionInfo region);
50 50
51 public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData); 51 public delegate bool ChildAgentUpdate(ChildAgentDataUpdate cAgentData);
52 52
53 public delegate void LogOffUser(ulong regionHandle, UUID agentID, UUID regionSecret, string message); 53 public delegate void LogOffUser(UUID agentID, UUID regionSecret, string message);
54 54
55 public delegate LandData GetLandData(uint x, uint y); 55 public delegate LandData GetLandData(uint x, uint y);
56 56