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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/IRegionCommsListener.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/Framework/IRegionCommsListener.cs')
-rw-r--r--OpenSim/Framework/IRegionCommsListener.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs
index 1758508..2f0c113 100644
--- a/OpenSim/Framework/IRegionCommsListener.cs
+++ b/OpenSim/Framework/IRegionCommsListener.cs
@@ -26,31 +26,31 @@
26 */ 26 */
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using libsecondlife; 29using OpenMetaverse;
30 30
31namespace OpenSim.Framework 31namespace OpenSim.Framework
32{ 32{
33 public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); 33 public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent);
34 34
35 public delegate bool ExpectPrimDelegate(ulong regionHandle, LLUUID primID, string objData, int XMLMethod); 35 public delegate bool ExpectPrimDelegate(ulong regionHandle, UUID primID, string objData, int XMLMethod);
36 36
37 public delegate void UpdateNeighbours(List<RegionInfo> neighbours); 37 public delegate void UpdateNeighbours(List<RegionInfo> neighbours);
38 38
39 public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); 39 public delegate void AgentCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying);
40 40
41 public delegate void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical); 41 public delegate void PrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical);
42 42
43 public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); 43 public delegate void AcknowledgeAgentCross(ulong regionHandle, UUID agentID);
44 44
45 public delegate void AcknowledgePrimCross(ulong regionHandle, LLUUID PrimID); 45 public delegate void AcknowledgePrimCross(ulong regionHandle, UUID PrimID);
46 46
47 public delegate bool CloseAgentConnection(ulong regionHandle, LLUUID agentID); 47 public delegate bool CloseAgentConnection(ulong regionHandle, UUID agentID);
48 48
49 public delegate bool RegionUp(RegionInfo region); 49 public delegate bool RegionUp(RegionInfo region);
50 50
51 public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData); 51 public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData);
52 52
53 public delegate void LogOffUser(ulong regionHandle, LLUUID agentID, LLUUID regionSecret, string message); 53 public delegate void LogOffUser(ulong regionHandle, UUID agentID, UUID regionSecret, string message);
54 54
55 public delegate LandData GetLandData(uint x, uint y); 55 public delegate LandData GetLandData(uint x, uint y);
56 56