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authorDan Lake2012-02-02 17:44:11 -0800
committerDan Lake2012-02-02 17:44:11 -0800
commit3257dbe76dff0a1e5842cafc75e4c2d09278deab (patch)
tree7f7d1a58ca910d8acefbd3bee0c3d096a59d8a43 /OpenSim/Framework/ILandObject.cs
parentObjectAddedToScene event should be fired when duplicating objects (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Framework/ILandObject.cs')
-rw-r--r--OpenSim/Framework/ILandObject.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs
index f75a990..dd73b3f 100644
--- a/OpenSim/Framework/ILandObject.cs
+++ b/OpenSim/Framework/ILandObject.cs
@@ -73,9 +73,9 @@ namespace OpenSim.Framework
73 bool IsRestrictedFromLand(UUID avatar); 73 bool IsRestrictedFromLand(UUID avatar);
74 void SendLandUpdateToClient(IClientAPI remote_client); 74 void SendLandUpdateToClient(IClientAPI remote_client);
75 void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); 75 void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client);
76 List<UUID> CreateAccessListArrayByFlag(AccessList flag); 76 List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag);
77 void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); 77 void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client);
78 void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); 78 void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<LandAccessEntry> entries, IClientAPI remote_client);
79 void UpdateLandBitmapByteArray(); 79 void UpdateLandBitmapByteArray();
80 void SetLandBitmapFromByteArray(); 80 void SetLandBitmapFromByteArray();
81 bool[,] GetLandBitmap(); 81 bool[,] GetLandBitmap();