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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Framework/IInventoryData.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/IInventoryData.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs
index 1c62b0b..d5fa25d 100644
--- a/OpenSim/Framework/IInventoryData.cs
+++ b/OpenSim/Framework/IInventoryData.cs
@@ -26,7 +26,7 @@
26 */ 26 */
27 27
28using System.Collections.Generic; 28using System.Collections.Generic;
29using libsecondlife; 29using OpenMetaverse;
30 30
31namespace OpenSim.Framework 31namespace OpenSim.Framework
32{ 32{
@@ -46,49 +46,49 @@ namespace OpenSim.Framework
46 /// </summary> 46 /// </summary>
47 /// <param name="parentID">The folder to get subfolders for</param> 47 /// <param name="parentID">The folder to get subfolders for</param>
48 /// <returns>A list of inventory folders</returns> 48 /// <returns>A list of inventory folders</returns>
49 List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID); 49 List<InventoryFolderBase> getFolderHierarchy(UUID parentID);
50 50
51 /// <summary> 51 /// <summary>
52 /// Returns a list of inventory items contained within the specified folder 52 /// Returns a list of inventory items contained within the specified folder
53 /// </summary> 53 /// </summary>
54 /// <param name="folderID">The UUID of the target folder</param> 54 /// <param name="folderID">The UUID of the target folder</param>
55 /// <returns>A List of InventoryItemBase items</returns> 55 /// <returns>A List of InventoryItemBase items</returns>
56 List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); 56 List<InventoryItemBase> getInventoryInFolder(UUID folderID);
57 57
58 /// <summary> 58 /// <summary>
59 /// Returns a list of the root folders within a users inventory 59 /// Returns a list of the root folders within a users inventory
60 /// </summary> 60 /// </summary>
61 /// <param name="user">The user whos inventory is to be searched</param> 61 /// <param name="user">The user whos inventory is to be searched</param>
62 /// <returns>A list of folder objects</returns> 62 /// <returns>A list of folder objects</returns>
63 List<InventoryFolderBase> getUserRootFolders(LLUUID user); 63 List<InventoryFolderBase> getUserRootFolders(UUID user);
64 64
65 /// <summary> 65 /// <summary>
66 /// Returns the users inventory root folder. 66 /// Returns the users inventory root folder.
67 /// </summary> 67 /// </summary>
68 /// <param name="user">The UUID of the user who is having inventory being returned</param> 68 /// <param name="user">The UUID of the user who is having inventory being returned</param>
69 /// <returns>Root inventory folder, null if no root inventory folder was found</returns> 69 /// <returns>Root inventory folder, null if no root inventory folder was found</returns>
70 InventoryFolderBase getUserRootFolder(LLUUID user); 70 InventoryFolderBase getUserRootFolder(UUID user);
71 71
72 /// <summary> 72 /// <summary>
73 /// Returns a list of inventory folders contained in the folder 'parentID' 73 /// Returns a list of inventory folders contained in the folder 'parentID'
74 /// </summary> 74 /// </summary>
75 /// <param name="parentID">The folder to get subfolders for</param> 75 /// <param name="parentID">The folder to get subfolders for</param>
76 /// <returns>A list of inventory folders</returns> 76 /// <returns>A list of inventory folders</returns>
77 List<InventoryFolderBase> getInventoryFolders(LLUUID parentID); 77 List<InventoryFolderBase> getInventoryFolders(UUID parentID);
78 78
79 /// <summary> 79 /// <summary>
80 /// Returns an inventory item by its UUID 80 /// Returns an inventory item by its UUID
81 /// </summary> 81 /// </summary>
82 /// <param name="item">The UUID of the item to be returned</param> 82 /// <param name="item">The UUID of the item to be returned</param>
83 /// <returns>A class containing item information</returns> 83 /// <returns>A class containing item information</returns>
84 InventoryItemBase getInventoryItem(LLUUID item); 84 InventoryItemBase getInventoryItem(UUID item);
85 85
86 /// <summary> 86 /// <summary>
87 /// Returns a specified inventory folder by its UUID 87 /// Returns a specified inventory folder by its UUID
88 /// </summary> 88 /// </summary>
89 /// <param name="folder">The UUID of the folder to be returned</param> 89 /// <param name="folder">The UUID of the folder to be returned</param>
90 /// <returns>A class containing folder information</returns> 90 /// <returns>A class containing folder information</returns>
91 InventoryFolderBase getInventoryFolder(LLUUID folder); 91 InventoryFolderBase getInventoryFolder(UUID folder);
92 92
93 /// <summary> 93 /// <summary>
94 /// Creates a new inventory item based on item 94 /// Creates a new inventory item based on item
@@ -106,7 +106,7 @@ namespace OpenSim.Framework
106 /// 106 ///
107 /// </summary> 107 /// </summary>
108 /// <param name="item"></param> 108 /// <param name="item"></param>
109 void deleteInventoryItem(LLUUID item); 109 void deleteInventoryItem(UUID item);
110 110
111 /// <summary> 111 /// <summary>
112 /// Adds a new folder specified by folder 112 /// Adds a new folder specified by folder
@@ -130,7 +130,7 @@ namespace OpenSim.Framework
130 /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) 130 /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
131 /// </summary> 131 /// </summary>
132 /// <param name="folder">The id of the folder</param> 132 /// <param name="folder">The id of the folder</param>
133 void deleteInventoryFolder(LLUUID folder); 133 void deleteInventoryFolder(UUID folder);
134 } 134 }
135 135
136 public class InventoryDataInitialiser : PluginInitialiserBase 136 public class InventoryDataInitialiser : PluginInitialiserBase