From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Framework/IInventoryData.cs | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'OpenSim/Framework/IInventoryData.cs') diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs index 1c62b0b..d5fa25d 100644 --- a/OpenSim/Framework/IInventoryData.cs +++ b/OpenSim/Framework/IInventoryData.cs @@ -26,7 +26,7 @@ */ using System.Collections.Generic; -using libsecondlife; +using OpenMetaverse; namespace OpenSim.Framework { @@ -46,49 +46,49 @@ namespace OpenSim.Framework /// /// The folder to get subfolders for /// A list of inventory folders - List getFolderHierarchy(LLUUID parentID); + List getFolderHierarchy(UUID parentID); /// /// Returns a list of inventory items contained within the specified folder /// /// The UUID of the target folder /// A List of InventoryItemBase items - List getInventoryInFolder(LLUUID folderID); + List getInventoryInFolder(UUID folderID); /// /// Returns a list of the root folders within a users inventory /// /// The user whos inventory is to be searched /// A list of folder objects - List getUserRootFolders(LLUUID user); + List getUserRootFolders(UUID user); /// /// Returns the users inventory root folder. /// /// The UUID of the user who is having inventory being returned /// Root inventory folder, null if no root inventory folder was found - InventoryFolderBase getUserRootFolder(LLUUID user); + InventoryFolderBase getUserRootFolder(UUID user); /// /// Returns a list of inventory folders contained in the folder 'parentID' /// /// The folder to get subfolders for /// A list of inventory folders - List getInventoryFolders(LLUUID parentID); + List getInventoryFolders(UUID parentID); /// /// Returns an inventory item by its UUID /// /// The UUID of the item to be returned /// A class containing item information - InventoryItemBase getInventoryItem(LLUUID item); + InventoryItemBase getInventoryItem(UUID item); /// /// Returns a specified inventory folder by its UUID /// /// The UUID of the folder to be returned /// A class containing folder information - InventoryFolderBase getInventoryFolder(LLUUID folder); + InventoryFolderBase getInventoryFolder(UUID folder); /// /// Creates a new inventory item based on item @@ -106,7 +106,7 @@ namespace OpenSim.Framework /// /// /// - void deleteInventoryItem(LLUUID item); + void deleteInventoryItem(UUID item); /// /// Adds a new folder specified by folder @@ -130,7 +130,7 @@ namespace OpenSim.Framework /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) /// /// The id of the folder - void deleteInventoryFolder(LLUUID folder); + void deleteInventoryFolder(UUID folder); } public class InventoryDataInitialiser : PluginInitialiserBase -- cgit v1.1