From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001
From: Teravus Ovares
Date: Sat, 6 Sep 2008 07:52:41 +0000
Subject: * This is the fabled LibOMV update with all of the libOMV types from
JHurliman * This is a HUGE OMG update and will definitely have unknown side
effects.. so this is really only for the strong hearted at this point.
Regular people should let the dust settle. * This has been tested to work
with most basic functions. However.. make sure you back up 'everything'
before using this. It's that big! * Essentially we're back at square 1 in
the testing phase.. so lets identify things that broke.
---
OpenSim/Framework/IInventoryData.cs | 20 ++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)
(limited to 'OpenSim/Framework/IInventoryData.cs')
diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs
index 1c62b0b..d5fa25d 100644
--- a/OpenSim/Framework/IInventoryData.cs
+++ b/OpenSim/Framework/IInventoryData.cs
@@ -26,7 +26,7 @@
*/
using System.Collections.Generic;
-using libsecondlife;
+using OpenMetaverse;
namespace OpenSim.Framework
{
@@ -46,49 +46,49 @@ namespace OpenSim.Framework
///
/// The folder to get subfolders for
/// A list of inventory folders
- List getFolderHierarchy(LLUUID parentID);
+ List getFolderHierarchy(UUID parentID);
///
/// Returns a list of inventory items contained within the specified folder
///
/// The UUID of the target folder
/// A List of InventoryItemBase items
- List getInventoryInFolder(LLUUID folderID);
+ List getInventoryInFolder(UUID folderID);
///
/// Returns a list of the root folders within a users inventory
///
/// The user whos inventory is to be searched
/// A list of folder objects
- List getUserRootFolders(LLUUID user);
+ List getUserRootFolders(UUID user);
///
/// Returns the users inventory root folder.
///
/// The UUID of the user who is having inventory being returned
/// Root inventory folder, null if no root inventory folder was found
- InventoryFolderBase getUserRootFolder(LLUUID user);
+ InventoryFolderBase getUserRootFolder(UUID user);
///
/// Returns a list of inventory folders contained in the folder 'parentID'
///
/// The folder to get subfolders for
/// A list of inventory folders
- List getInventoryFolders(LLUUID parentID);
+ List getInventoryFolders(UUID parentID);
///
/// Returns an inventory item by its UUID
///
/// The UUID of the item to be returned
/// A class containing item information
- InventoryItemBase getInventoryItem(LLUUID item);
+ InventoryItemBase getInventoryItem(UUID item);
///
/// Returns a specified inventory folder by its UUID
///
/// The UUID of the folder to be returned
/// A class containing folder information
- InventoryFolderBase getInventoryFolder(LLUUID folder);
+ InventoryFolderBase getInventoryFolder(UUID folder);
///
/// Creates a new inventory item based on item
@@ -106,7 +106,7 @@ namespace OpenSim.Framework
///
///
///
- void deleteInventoryItem(LLUUID item);
+ void deleteInventoryItem(UUID item);
///
/// Adds a new folder specified by folder
@@ -130,7 +130,7 @@ namespace OpenSim.Framework
/// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
///
/// The id of the folder
- void deleteInventoryFolder(LLUUID folder);
+ void deleteInventoryFolder(UUID folder);
}
public class InventoryDataInitialiser : PluginInitialiserBase
--
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