aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/IClientAPI.cs
diff options
context:
space:
mode:
authorMelanie Thielker2008-11-11 19:08:59 +0000
committerMelanie Thielker2008-11-11 19:08:59 +0000
commit47a5d71b7e7e8a354bd5640055cf4efdb881b954 (patch)
treeaaea097d01d36e826f9596bcb4139f445b919888 /OpenSim/Framework/IClientAPI.cs
parentminor: refactor some SceneTests code for future tests (diff)
downloadopensim-SC_OLD-47a5d71b7e7e8a354bd5640055cf4efdb881b954.zip
opensim-SC_OLD-47a5d71b7e7e8a354bd5640055cf4efdb881b954.tar.gz
opensim-SC_OLD-47a5d71b7e7e8a354bd5640055cf4efdb881b954.tar.bz2
opensim-SC_OLD-47a5d71b7e7e8a354bd5640055cf4efdb881b954.tar.xz
Prevent pieces from other people's HUDs from displaying at the center of
every user's HUD
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r--OpenSim/Framework/IClientAPI.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 508fefb..513595f 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -781,7 +781,7 @@ namespace OpenSim.Framework
781 781
782 void SendCoarseLocationUpdate(List<Vector3> CoarseLocations); 782 void SendCoarseLocationUpdate(List<Vector3> CoarseLocations);
783 783
784 void AttachObject(uint localID, Quaternion rotation, byte attachPoint); 784 void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID);
785 void SetChildAgentThrottle(byte[] throttle); 785 void SetChildAgentThrottle(byte[] throttle);
786 786
787 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, 787 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape,
@@ -802,7 +802,7 @@ namespace OpenSim.Framework
802 802
803 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, 803 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position,
804 Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, 804 Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state,
805 UUID AssetId); 805 UUID AssetId, UUID owner, int attachPoint);
806 806
807 void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, 807 void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items,
808 List<InventoryFolderBase> folders, bool fetchFolders, 808 List<InventoryFolderBase> folders, bool fetchFolders,