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author | Sean Dague | 2008-05-06 22:17:00 +0000 |
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committer | Sean Dague | 2008-05-06 22:17:00 +0000 |
commit | 0b09966c7ef63a6f01c799c13963c91b50140453 (patch) | |
tree | 06ced62c58d506e0d85f8d4b84d2878b2d714011 /OpenSim/Framework/IClientAPI.cs | |
parent | Restored svn:keywords to prebuild.xml. (diff) | |
download | opensim-SC_OLD-0b09966c7ef63a6f01c799c13963c91b50140453.zip opensim-SC_OLD-0b09966c7ef63a6f01c799c13963c91b50140453.tar.gz opensim-SC_OLD-0b09966c7ef63a6f01c799c13963c91b50140453.tar.bz2 opensim-SC_OLD-0b09966c7ef63a6f01c799c13963c91b50140453.tar.xz |
send actual velocity and angular velocity in terse updates
instead of hardcoding to zero when the primitive is non physical.
llTargetOmega should work now.
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 0f45d9d..9d86036 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -778,7 +778,7 @@ namespace OpenSim.Framework | |||
778 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); | 778 | uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction); |
779 | 779 | ||
780 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 780 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
781 | LLQuaternion rotation, byte state, LLUUID AssetId); | 781 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId); |
782 | 782 | ||
783 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 783 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
784 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); | 784 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); |