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authorMW2007-07-29 13:05:57 +0000
committerMW2007-07-29 13:05:57 +0000
commit5ee2e38c11785e9b68ecf1767af7a4ea5b13b7c7 (patch)
tree53cd656a91fd400f8bb46768ab070a96f88ae238 /OpenSim/Framework/General
parent* Primitives no longer walk around while being rescaled. (diff)
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Deleting objects should now work. But beware they aren't send to your trash folder or anything so there is at the moment no way to recover deleted objects.
Diffstat (limited to 'OpenSim/Framework/General')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs2
-rw-r--r--OpenSim/Framework/General/NullClientAPI.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index c1d91d5..1e2889c 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -174,7 +174,7 @@ namespace OpenSim.Framework.Interfaces
174 void SendWearables(AvatarWearable[] wearables); 174 void SendWearables(AvatarWearable[] wearables);
175 void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); 175 void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
176 void SendStartPingCheck(byte seq); 176 void SendStartPingCheck(byte seq);
177 void SendKillObject(ulong regionHandle, uint avatarLocalID); 177 void SendKillObject(ulong regionHandle, uint localID);
178 void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); 178 void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId);
179 void SendRegionHandshake(RegionInfo regionInfo); 179 void SendRegionHandshake(RegionInfo regionInfo);
180 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 180 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
diff --git a/OpenSim/Framework/General/NullClientAPI.cs b/OpenSim/Framework/General/NullClientAPI.cs
index 45c1a14..c0b4e8a 100644
--- a/OpenSim/Framework/General/NullClientAPI.cs
+++ b/OpenSim/Framework/General/NullClientAPI.cs
@@ -106,7 +106,7 @@ namespace OpenSim.Framework
106 public virtual void SendWearables(AvatarWearable[] wearables){} 106 public virtual void SendWearables(AvatarWearable[] wearables){}
107 public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { } 107 public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) { }
108 public virtual void SendStartPingCheck(byte seq){} 108 public virtual void SendStartPingCheck(byte seq){}
109 public virtual void SendKillObject(ulong regionHandle, uint avatarLocalID){} 109 public virtual void SendKillObject(ulong regionHandle, uint localID){}
110 public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){} 110 public virtual void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId){}
111 public virtual void SendRegionHandshake(RegionInfo regionInfo){} 111 public virtual void SendRegionHandshake(RegionInfo regionInfo){}
112 public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){} 112 public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID){}