aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/General/OpenSim.Framework.csproj
diff options
context:
space:
mode:
authorMW2007-07-01 17:26:33 +0000
committerMW2007-07-01 17:26:33 +0000
commit9800c05c1b3c7804466d6f3a9c38a739156625fd (patch)
treed4776d600e2ca547214ac3dcf2f4a0407e28ac5e /OpenSim/Framework/General/OpenSim.Framework.csproj
parent* now saves ExternalHostName in config (diff)
downloadopensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.zip
opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.gz
opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.bz2
opensim-SC_OLD-9800c05c1b3c7804466d6f3a9c38a739156625fd.tar.xz
Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
Diffstat (limited to 'OpenSim/Framework/General/OpenSim.Framework.csproj')
-rw-r--r--OpenSim/Framework/General/OpenSim.Framework.csproj3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/OpenSim.Framework.csproj b/OpenSim/Framework/General/OpenSim.Framework.csproj
index 7d3d53a..a577ea3 100644
--- a/OpenSim/Framework/General/OpenSim.Framework.csproj
+++ b/OpenSim/Framework/General/OpenSim.Framework.csproj
@@ -184,6 +184,9 @@
184 <Compile Include="Types\PrimData.cs"> 184 <Compile Include="Types\PrimData.cs">
185 <SubType>Code</SubType> 185 <SubType>Code</SubType>
186 </Compile> 186 </Compile>
187 <Compile Include="Types\PrimitiveBaseShape.cs">
188 <SubType>Code</SubType>
189 </Compile>
187 <Compile Include="Types\RegionHandle.cs"> 190 <Compile Include="Types\RegionHandle.cs">
188 <SubType>Code</SubType> 191 <SubType>Code</SubType>
189 </Compile> 192 </Compile>