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authorMW2007-10-29 21:46:25 +0000
committerMW2007-10-29 21:46:25 +0000
commit3d8219f6c7faa256d6a13ab7925f75d83af95b78 (patch)
treeea507efa88aa7e526575469a6ce913fdc0c0358e /OpenSim/Framework/General/LandData.cs
parentFixed a bug in SQLAssetServer that only seemed to be a problem when running u... (diff)
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as per the "Filesystem cleanup for OpenSim repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace.
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
Diffstat (limited to 'OpenSim/Framework/General/LandData.cs')
-rw-r--r--OpenSim/Framework/General/LandData.cs120
1 files changed, 120 insertions, 0 deletions
diff --git a/OpenSim/Framework/General/LandData.cs b/OpenSim/Framework/General/LandData.cs
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1/*
2* Copyright (c) Contributors, http://opensimulator.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28using libsecondlife;
29
30namespace OpenSim.Framework
31{
32
33 public class LandData
34 {
35 public byte[] landBitmapByteArray = new byte[512];
36 public string landName = "Your Parcel";
37 public string landDesc = "";
38 public LLUUID ownerID = new LLUUID();
39 public bool isGroupOwned = false;
40 public LLVector3 AABBMin = new LLVector3();
41 public LLVector3 AABBMax = new LLVector3();
42 public int area = 0;
43 public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned
44 public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID
45 public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category
46 public int claimDate = 0; //Unemplemented
47 public int claimPrice = 0; //Unemplemented
48 public LLUUID groupID = new LLUUID(); //Unemplemented
49 public int groupPrims = 0;
50 public int otherPrims = 0;
51 public int ownerPrims = 0;
52 public int selectedPrims = 0;
53 public int simwidePrims = 0;
54 public int simwideArea = 0;
55 public int salePrice = 0; //Unemeplemented. Parcels price.
56 public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased;
57 public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ;
58 public byte landingType = 0;
59 public byte mediaAutoScale = 0;
60 public LLUUID mediaID = LLUUID.Zero;
61 public int localID = 0;
62 public LLUUID globalID = new LLUUID();
63
64 public string mediaURL = "";
65 public string musicURL = "";
66 public float passHours = 0;
67 public int passPrice = 0;
68 public LLUUID snapshotID = LLUUID.Zero;
69 public LLVector3 userLocation = new LLVector3();
70 public LLVector3 userLookAt = new LLVector3();
71
72 public LandData()
73 {
74 globalID = LLUUID.Random();
75 }
76
77 public LandData Copy()
78 {
79 LandData landData = new LandData();
80
81 landData.AABBMax = this.AABBMax;
82 landData.AABBMin = this.AABBMin;
83 landData.area = this.area;
84 landData.auctionID = this.auctionID;
85 landData.authBuyerID = this.authBuyerID;
86 landData.category = this.category;
87 landData.claimDate = this.claimDate;
88 landData.claimPrice = this.claimPrice;
89 landData.globalID = this.globalID;
90 landData.groupID = this.groupID;
91 landData.groupPrims = this.groupPrims;
92 landData.otherPrims = this.otherPrims;
93 landData.ownerPrims = this.ownerPrims;
94 landData.selectedPrims = this.selectedPrims;
95 landData.isGroupOwned = this.isGroupOwned;
96 landData.localID = this.localID;
97 landData.landingType = this.landingType;
98 landData.mediaAutoScale = this.mediaAutoScale;
99 landData.mediaID = this.mediaID;
100 landData.mediaURL = this.mediaURL;
101 landData.musicURL = this.musicURL;
102 landData.ownerID = this.ownerID;
103 landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone();
104 landData.landDesc = this.landDesc;
105 landData.landFlags = this.landFlags;
106 landData.landName = this.landName;
107 landData.landStatus = this.landStatus;
108 landData.passHours = this.passHours;
109 landData.passPrice = this.passPrice;
110 landData.salePrice = this.salePrice;
111 landData.snapshotID = this.snapshotID;
112 landData.userLocation = this.userLocation;
113 landData.userLookAt = this.userLookAt;
114
115 return landData;
116
117 }
118 }
119
120}