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authorMW2007-08-20 11:52:55 +0000
committerMW2007-08-20 11:52:55 +0000
commit4af33c4da6774363db0d442f81b4871718cc5f2e (patch)
tree76793256cd683b45c81e7a28bbd33ffe70cf72bc /OpenSim/Framework/General/Interfaces
parentSome minor changes + krinkec's updates to ll* functions. (diff)
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Instant Messages between users in the same region should actually now work.
Diffstat (limited to 'OpenSim/Framework/General/Interfaces')
-rw-r--r--OpenSim/Framework/General/Interfaces/IClientAPI.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
index e78cfb7..a233d68 100644
--- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs
+++ b/OpenSim/Framework/General/Interfaces/IClientAPI.cs
@@ -35,7 +35,7 @@ using OpenSim.Framework.Data;
35namespace OpenSim.Framework.Interfaces 35namespace OpenSim.Framework.Interfaces
36{ 36{
37 public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 37 public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
38 public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID toAgentID, uint timestamp, string fromAgentName, string message); // Cut down from full list 38 public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list
39 public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); 39 public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos);
40 public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); 40 public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient);
41 public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); 41 public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
@@ -190,7 +190,7 @@ namespace OpenSim.Framework.Interfaces
190 void SendRegionHandshake(RegionInfo regionInfo); 190 void SendRegionHandshake(RegionInfo regionInfo);
191 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 191 void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
192 void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); 192 void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
193 void SendInstantMessage(string message, LLUUID target, string fromName); 193 void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp);
194 void SendLayerData(float[] map); 194 void SendLayerData(float[] map);
195 void SendLayerData(int px, int py, float[] map); 195 void SendLayerData(int px, int py, float[] map);
196 void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); 196 void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look);