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author | Justin Clark-Casey (justincc) | 2010-05-21 21:22:53 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-05-21 21:22:53 +0100 |
commit | f83acf533b708d7963c5dd1238709898a969c96c (patch) | |
tree | 786866e872188939ba5b50a3bf253209aaf9d20b /OpenSim/Framework/FriendListItem.cs | |
parent | make oar object filename/pathname creation a helper method (diff) | |
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Fix a problem where SceneGraph.AddSceneObject() would return false on successfully adding an object rather than true, in defiance of its method documentation
This meant that the returns were inconsistent - false would be returned both for various scene object failure conditions (e.g. root part was null) and if the object was successfully added.
Diffstat (limited to 'OpenSim/Framework/FriendListItem.cs')
0 files changed, 0 insertions, 0 deletions