aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Framework/EstateSettings.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2011-09-22 00:16:05 +0100
committerJustin Clark-Casey (justincc)2011-09-22 00:16:05 +0100
commitd358125cac4e01194dae4b1f0bc9afc87e463f76 (patch)
tree28e06b311c9bd1621e94305aa9da6b32eef8502c /OpenSim/Framework/EstateSettings.cs
parentMove code which handles NPC movement into Scene so that this can also be used... (diff)
downloadopensim-SC_OLD-d358125cac4e01194dae4b1f0bc9afc87e463f76.zip
opensim-SC_OLD-d358125cac4e01194dae4b1f0bc9afc87e463f76.tar.gz
opensim-SC_OLD-d358125cac4e01194dae4b1f0bc9afc87e463f76.tar.bz2
opensim-SC_OLD-d358125cac4e01194dae4b1f0bc9afc87e463f76.tar.xz
Reinstate option to land an npc when it reaches a target.
This is moved into ScenePresence for now as a general facility
Diffstat (limited to 'OpenSim/Framework/EstateSettings.cs')
0 files changed, 0 insertions, 0 deletions