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authorCharles Krinke2008-03-08 22:52:17 +0000
committerCharles Krinke2008-03-08 22:52:17 +0000
commit8d2d69dc887abfc30a0bdd8fcbd4792d6add8409 (patch)
treee6282df070f3e8d5cb87007350333556d4bcfcb0 /OpenSim/Framework/Data.SQLite/Resources
parentThank you very much, Ldviopeng for : (diff)
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Thank you kindly Grumly57 for a patch to solve:
Grass type is not persisted. Try to rez some grass several time to have different random grass types around, then immediately move a couple of them. Or restart the sim and logon again. You'll see all grass types reverted to a dull default one :-)
Diffstat (limited to 'OpenSim/Framework/Data.SQLite/Resources')
-rw-r--r--OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql
index 45a36fa..15f3d9f 100644
--- a/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql
+++ b/OpenSim/Framework/Data.SQLite/Resources/001_RegionStore.sql
@@ -72,6 +72,7 @@ CREATE TABLE primshapes(UUID varchar(255) primary key,
72 ProfileEnd integer, 72 ProfileEnd integer,
73 ProfileCurve integer, 73 ProfileCurve integer,
74 ProfileHollow integer, 74 ProfileHollow integer,
75 State integer,
75 Texture blob, 76 Texture blob,
76 ExtraParams blob); 77 ExtraParams blob);
77 78