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authordahlia2009-10-04 20:01:44 -0700
committerdahlia2009-10-04 20:01:44 -0700
commit5c593f3892d3de0bc3dab25c9298a3f31d3d86c1 (patch)
tree2ebfde4a7c2d2ec839bed90bdaa4c4e4ac2ff108 /OpenSim/Framework/Console/ConsoleBase.cs
parentMake the asset connector async Get overload return false if the asset (diff)
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only cache mesh if meshing was successful
re-enable sculpt mesh caching
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