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authorJustin Clarke Casey2008-07-24 15:56:50 +0000
committerJustin Clarke Casey2008-07-24 15:56:50 +0000
commit77297ed6cce787c662d67880e15ecaff5f1b4ca1 (patch)
tree0114f0c5375d48c0413ef73761613b5d9e84e865 /OpenSim/Framework/Communications
parentThank you, Neopallium, for a patch that addresses ack issues in the (diff)
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* Separate out OGS1 calls used between services (rather than from region to services) into a separate assembly to parallel OpenSim.Region.Communications.OGS1
Diffstat (limited to 'OpenSim/Framework/Communications')
-rw-r--r--OpenSim/Framework/Communications/ISecureInventoryService.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Framework/Communications/ISecureInventoryService.cs b/OpenSim/Framework/Communications/ISecureInventoryService.cs
index 1da3115..3608c56 100644
--- a/OpenSim/Framework/Communications/ISecureInventoryService.cs
+++ b/OpenSim/Framework/Communications/ISecureInventoryService.cs
@@ -99,17 +99,17 @@ namespace OpenSim.Framework.Communications
99 bool DeleteItem(InventoryItemBase item, LLUUID session_id); 99 bool DeleteItem(InventoryItemBase item, LLUUID session_id);
100 100
101 /// <summary> 101 /// <summary>
102 /// Create a new inventory for the given user.
103 /// </summary>
104 /// <param name="user"></param>
105 /// <returns>true if the inventory was successfully created, false otherwise</returns>
106 bool CreateNewUserInventory(LLUUID user);
107
108 /// <summary>
109 /// Does the given user have an inventory structure? 102 /// Does the given user have an inventory structure?
110 /// </summary> 103 /// </summary>
111 /// <param name="userID"></param> 104 /// <param name="userID"></param>
112 /// <returns></returns> 105 /// <returns></returns>
113 bool HasInventoryForUser(LLUUID userID); 106 bool HasInventoryForUser(LLUUID userID);
107
108 /// <summary>
109 /// Retrieve the root inventory folder for the given user.
110 /// </summary>
111 /// <param name="userID"></param>
112 /// <returns>null if no root folder was found</returns>
113 InventoryFolderBase RequestRootFolder(LLUUID userID);
114 } 114 }
115} 115}