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authorSean Dague2008-03-28 12:47:03 +0000
committerSean Dague2008-03-28 12:47:03 +0000
commit2eda6a12962e0af23e060d4338e32896ddedf366 (patch)
tree0d6b055f5be5f589cfaa9d5f9f7ae031072e8feb /OpenSim/Framework/Communications/RestClient/RestClient.cs
parent* Correct asset type of Lost and Found folder - this might stop it appearing ... (diff)
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From: Michael Osias <mosias@us.ibm.com>
This patch implements llMessageLinked. I had to make a change to llGetLinkNumber to return m_host.LinkNum + 1 for link sets of more than 1 prim, or 0 for a single object, since according to: http://rpgstats.com/wiki/index.php?title=LlMessageLinked linksets with 2 or more prims start the link numbering at 1, but a single prims link number is 0.
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