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authorHomer Horwitz2008-09-24 21:12:21 +0000
committerHomer Horwitz2008-09-24 21:12:21 +0000
commitfe9aea258ff4142e718b4916ccefeeedef229768 (patch)
treef60c40697833392b35788fbc5cd97a5014bb29b7 /OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
parentlight the mysql region tests (diff)
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Add persistence of active gestures. This needs an UGAIM update to work.
Active gestures are sent as part of the login-response. Added fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and NHibernate. Using the empty ones won't cause errors, but doesn't provide persistence either, of course.
Diffstat (limited to 'OpenSim/Framework/Communications/IInterServiceInventoryServices.cs')
-rw-r--r--OpenSim/Framework/Communications/IInterServiceInventoryServices.cs11
1 files changed, 11 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
index 5900f4e..661eb91 100644
--- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
+++ b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs
@@ -49,5 +49,16 @@ namespace OpenSim.Framework.Communications
49 /// <returns>A flat list of the user's inventory folder tree, 49 /// <returns>A flat list of the user's inventory folder tree,
50 /// null if there is no inventory for this user</returns> 50 /// null if there is no inventory for this user</returns>
51 List<InventoryFolderBase> GetInventorySkeleton(UUID userId); 51 List<InventoryFolderBase> GetInventorySkeleton(UUID userId);
52
53 /// <summary>
54 /// Returns a list of all the active gestures in a user's inventory.
55 /// </summary>
56 /// <param name="userId">
57 /// The <see cref="UUID"/> of the user
58 /// </param>
59 /// <returns>
60 /// A flat list of the gesture items.
61 /// </returns>
62 List<InventoryItemBase> GetActiveGestures(UUID userId);
52 } 63 }
53} 64}