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From: Alan M Webb <awebb@vnet.ibm.com>
Here's a diff of the changes I have made in support of the following LSL
script functions.
llSetScriptState
llGetScriptState
llCSV2List
llListRandomize
llList2ListStrided
llListFindList
llResetOtherScript
llGetScriptName
It was necessary to modify ExecutorBase in support of the ScriptState
implementations.
I also modified SceneObjectPart and SceneObjectPart.Inventory to
corrects a quoting mismatch in the commentary that through off live
parsing of the files.
I also simplified the State definition at the start of BuiltinCommands.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/LLSDTaskInventoryUploadComplete.cs')
0 files changed, 0 insertions, 0 deletions