diff options
* ARequest changed name to AssetRequest and moved to own file.
* The AssetServerBase is now responsible for dequeueing, the server implementations merely recieves ProcessRequest( AssetRequest req )
* Catchall added around queue processing thread so thread won't abort on exceptions.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/LLSDEmpty.cs')
0 files changed, 0 insertions, 0 deletions