diff options
fixed one bug (where the assets we read and created from the OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/LLSDCapEvent.cs')
0 files changed, 0 insertions, 0 deletions