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authorMW2007-12-10 13:27:23 +0000
committerMW2007-12-10 13:27:23 +0000
commit611327e1040fa706665c543f67f9331a7e0136c5 (patch)
tree4426a50291dbc1c7c4ec065fd5c48921a767b658 /OpenSim/Framework/Communications/Capabilities/LLSD.cs
parentadded musings on llInstantMessage (diff)
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more work on texture downloading.
Refractored the TextureDownloadModule (but currently to make debugging easier, it is running as a non shared module, so this results in a instance of this module being created for each region (and a extra thread per region), this will be changed back soon. Removed the old texture handling/sending code from AssetCache. A few other small changes/fixes.
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/LLSD.cs')
-rw-r--r--OpenSim/Framework/Communications/Capabilities/LLSD.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSD.cs b/OpenSim/Framework/Communications/Capabilities/LLSD.cs
index 60b5f75..4efeeb1 100644
--- a/OpenSim/Framework/Communications/Capabilities/LLSD.cs
+++ b/OpenSim/Framework/Communications/Capabilities/LLSD.cs
@@ -10,7 +10,7 @@ using System.Text;
10namespace OpenSim.Region.Capabilities 10namespace OpenSim.Region.Capabilities
11{ 11{
12 /// <summary> 12 /// <summary>
13 /// 13 /// Borrowed from (a older version of ) libsl for now, as their new llsd code doesn't work we our decoding code.
14 /// </summary> 14 /// </summary>
15 public static class LLSD 15 public static class LLSD
16 { 16 {