diff options
This should make HG asset transfers work much better. It now uses HGUuidGatherer, which is a subclass of UuidGatherer. Hence, on-line HG asset transfers use exactly the same UUID collection code as save oar/xml. If it doesn't work, it's Justin's fault :D
Diffstat (limited to 'OpenSim/Framework/Communications/Capabilities/CapsHandlers.cs')
0 files changed, 0 insertions, 0 deletions