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authorJustin Clarke Casey2008-05-09 21:33:19 +0000
committerJustin Clarke Casey2008-05-09 21:33:19 +0000
commit3f345bf685a80189c8a33ec1514c356064a6fa70 (patch)
treea13c5e53faff34b77f974f3a585f5f53c4a7cceb /OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
parentm_logs always need to be private static readonly otherwise we (diff)
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* Removing polling delay for non-CAPS inventory fetch if the client has not yet received data from the inventory service
* Replaced instead with the system now used by other requests where the fetch request is placed on a queue and service when the data comes in
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs62
1 files changed, 4 insertions, 58 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index b167682..7f911dc 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -247,7 +247,7 @@ namespace OpenSim.Framework.Communications.Cache
247 public void HandleFetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, 247 public void HandleFetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID,
248 bool fetchFolders, bool fetchItems, int sortOrder) 248 bool fetchFolders, bool fetchItems, int sortOrder)
249 { 249 {
250 // XXX We're not handling sortOrder yet! 250 // FIXME MAYBE: We're not handling sortOrder!
251 251
252 InventoryFolderImpl fold = null; 252 InventoryFolderImpl fold = null;
253 if ((fold = libraryRoot.FindFolder(folderID)) != null) 253 if ((fold = libraryRoot.FindFolder(folderID)) != null)
@@ -262,68 +262,14 @@ namespace OpenSim.Framework.Communications.Cache
262 CachedUserInfo userProfile; 262 CachedUserInfo userProfile;
263 if (m_userProfiles.TryGetValue(remoteClient.AgentId, out userProfile)) 263 if (m_userProfiles.TryGetValue(remoteClient.AgentId, out userProfile))
264 { 264 {
265 // XXX: When a client crosses into a scene, their entire inventory is fetched 265 userProfile.SendInventoryDecendents(remoteClient, folderID, fetchFolders, fetchItems);
266 // asynchronously. However, if the client is logging on and does not have a cached root
267 // folder, then the root folder request usually comes in *before* the async completes, leading to
268 // inventory failure.
269 //
270 // This is a crude way of dealing with that by retrying the lookup.
271 //BUG: This should be replaced with a async event.
272 if (!userProfile.HasInventory)
273 {
274 int attempts = 5;
275 while (attempts-- > 0)
276 {
277 Thread.Sleep(2000);
278
279 if (userProfile.HasInventory)
280 {
281 break;
282 }
283 }
284 }
285
286 if (userProfile.HasInventory)
287 {
288 if ((fold = userProfile.RootFolder.FindFolder(folderID)) != null)
289 {
290// m_log.DebugFormat(
291// "[AGENT INVENTORY]: Found folder {0} for client {1}",
292// folderID, remoteClient.AgentId);
293
294 remoteClient.SendInventoryFolderDetails(
295 remoteClient.AgentId, folderID, fold.RequestListOfItems(),
296 fold.RequestListOfFolders(), fetchFolders, fetchItems);
297
298 return;
299 }
300 else
301 {
302 m_log.WarnFormat(
303 "[AGENT INVENTORY]: Could not find folder {0} requested by user {1} {2}",
304 folderID, remoteClient.Name, remoteClient.AgentId);
305 }
306 }
307 else
308 {
309 m_log.ErrorFormat("[AGENT INVENTORY]: Could not find root folder for user {0}", remoteClient.Name);
310
311 return;
312 }
313 } 266 }
314 else 267 else
315 { 268 {
316 m_log.ErrorFormat( 269 m_log.ErrorFormat(
317 "[AGENT INVENTORY]: Could not find user profile for {0} {1}", 270 "[AGENT INVENTORY]: Could not find user profile for {0} {1}",
318 remoteClient.Name, remoteClient.AgentId); 271 remoteClient.Name, remoteClient.AgentId);
319 272 }
320 return;
321 }
322
323 // If we've reached this point then we couldn't find the folder, even though the client thinks
324 // it exists
325 m_log.ErrorFormat("[AGENT INVENTORY]: Could not find folder {0} for user {1}",
326 folderID, remoteClient.Name);
327 } 273 }
328 274
329 /// <summary> 275 /// <summary>
@@ -345,7 +291,7 @@ namespace OpenSim.Framework.Communications.Cache
345// "[INVENTORY CACHE]: Fetching folders ({0}), items ({1}) from {2} for agent {3}", 291// "[INVENTORY CACHE]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
346// fetchFolders, fetchItems, folderID, agentID); 292// fetchFolders, fetchItems, folderID, agentID);
347 293
348 // XXX We're not handling sortOrder yet! 294 // FIXME MAYBE: We're not handling sortOrder!
349 295
350 InventoryFolderImpl fold; 296 InventoryFolderImpl fold;
351 if ((fold = libraryRoot.FindFolder(folderID)) != null) 297 if ((fold = libraryRoot.FindFolder(folderID)) != null)