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authordarok2007-11-03 10:25:43 +0000
committerdarok2007-11-03 10:25:43 +0000
commitf8e0cf0f1de3cabded7bce2e438cc37ce4bb989c (patch)
treefa9f855fc58616c24bdeed613f7f7edef395ee85 /OpenSim/Framework/Communications/Cache/UserProfileCache.cs
parentAdded temporary try catch to udpserver while testing something out (will remo... (diff)
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Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications.
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