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authorJustin Clarke Casey2008-05-03 22:39:33 +0000
committerJustin Clarke Casey2008-05-03 22:39:33 +0000
commit688940e8103f2b1f55bb48ebe2566d32f872b8f5 (patch)
tree979a633643581349471e3f91bf11bfa545191549 /OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
parent* Cleaned up code in Terrain, Tree and Map modules. (diff)
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* Refactor: Renaming item and folder tree search methods to have Find*() prefixes
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/CachedUserInfo.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index ceca1a4..6a7b6b7 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -35,7 +35,8 @@ using log4net;
35 35
36namespace OpenSim.Framework.Communications.Cache 36namespace OpenSim.Framework.Communications.Cache
37{ 37{
38 internal delegate void CreateFolderDelegate(string folderName, LLUUID folderID, ushort folderType, LLUUID parentID); 38 //internal delegate void DeleteItemDelegate(
39 internal delegate void CreateFolderDelegate(string folderName, LLUUID folderID, ushort folderType, LLUUID parentID);
39 internal delegate void MoveFolderDelegate(LLUUID folderID, LLUUID parentID); 40 internal delegate void MoveFolderDelegate(LLUUID folderID, LLUUID parentID);
40 internal delegate void PurgeFolderDelegate(LLUUID folderID); 41 internal delegate void PurgeFolderDelegate(LLUUID folderID);
41 internal delegate void UpdateFolderDelegate(string name, LLUUID folderID, ushort type, LLUUID parentID); 42 internal delegate void UpdateFolderDelegate(string name, LLUUID folderID, ushort type, LLUUID parentID);
@@ -234,7 +235,7 @@ namespace OpenSim.Framework.Communications.Cache
234 } 235 }
235 else 236 else
236 { 237 {
237 InventoryFolderImpl folder = RootFolder.GetDescendentFolder(folderInfo.ParentID); 238 InventoryFolderImpl folder = RootFolder.FindFolder(folderInfo.ParentID);
238 lock (folder.SubFolders) 239 lock (folder.SubFolders)
239 { 240 {
240 if (folder != null) 241 if (folder != null)
@@ -275,7 +276,6 @@ namespace OpenSim.Framework.Communications.Cache
275 { 276 {
276 if (!RootFolder.Items.ContainsKey(itemInfo.ID)) 277 if (!RootFolder.Items.ContainsKey(itemInfo.ID))
277 { 278 {
278
279 RootFolder.Items.Add(itemInfo.ID, itemInfo); 279 RootFolder.Items.Add(itemInfo.ID, itemInfo);
280 } 280 }
281 else 281 else
@@ -286,7 +286,7 @@ namespace OpenSim.Framework.Communications.Cache
286 } 286 }
287 else 287 else
288 { 288 {
289 InventoryFolderImpl folder = RootFolder.GetDescendentFolder(itemInfo.Folder); 289 InventoryFolderImpl folder = RootFolder.FindFolder(itemInfo.Folder);
290 if (folder != null) 290 if (folder != null)
291 { 291 {
292 lock (folder.Items) 292 lock (folder.Items)
@@ -346,7 +346,7 @@ namespace OpenSim.Framework.Communications.Cache
346 } 346 }
347 else 347 else
348 { 348 {
349 InventoryFolderImpl folder = RootFolder.GetDescendentFolder(parentID); 349 InventoryFolderImpl folder = RootFolder.FindFolder(parentID);
350 350
351 if (folder != null) 351 if (folder != null)
352 { 352 {
@@ -479,7 +479,7 @@ namespace OpenSim.Framework.Communications.Cache
479 479
480 if (HasInventory) 480 if (HasInventory)
481 { 481 {
482 InventoryFolderImpl purgedFolder = RootFolder.GetDescendentFolder(folderID); 482 InventoryFolderImpl purgedFolder = RootFolder.FindFolder(folderID);
483 483
484 if (purgedFolder != null) 484 if (purgedFolder != null)
485 { 485 {