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authorJustin Clarke Casey2009-02-12 17:07:44 +0000
committerJustin Clarke Casey2009-02-12 17:07:44 +0000
commit31ca3a8d4d53fc82a3b4cb62ad4edaebc4111302 (patch)
tree89a086e5dcdc1cb026b9a9fe2d9d914babaa65a0 /OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
parent* Added XEngine tests and gathered other ScriptEngine (diff)
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* refactor: Move RequestInventoryForUser() from service to CachedUserInfo
* This simplifies callers in most cases - CachedUserInfo is already handling the rest of the fetch inventory work anyway
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/CachedUserInfo.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs19
1 files changed, 19 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 15066cd..c5bbd6a 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -202,6 +202,25 @@ namespace OpenSim.Framework.Communications.Cache
202 m_rootFolder = null; 202 m_rootFolder = null;
203 } 203 }
204 } 204 }
205
206 /// <summary>
207 /// Fetch inventory for this user.
208 /// </summary>
209 /// This has to be executed as a separate step once user information is retreived.
210 /// This will occur synchronously if the inventory service is in the same process as this class, and
211 /// asynchronously otherwise.
212 public void FetchInventory()
213 {
214 if (m_commsManager.SecureInventoryService != null)
215 {
216 m_commsManager.SecureInventoryService.RequestInventoryForUser(
217 UserProfile.ID, SessionID, InventoryReceive);
218 }
219 else
220 {
221 m_commsManager.InventoryService.RequestInventoryForUser(UserProfile.ID, InventoryReceive);
222 }
223 }
205 224
206 /// <summary> 225 /// <summary>
207 /// Callback invoked when the inventory is received from an async request to the inventory service 226 /// Callback invoked when the inventory is received from an async request to the inventory service