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authorlbsa712008-01-02 09:07:11 +0000
committerlbsa712008-01-02 09:07:11 +0000
commit4b4ee9807054bdb06d7b1c3e0a5205836aff4f3c (patch)
tree1ba334b56be2a096875f57e84e76f5d5ee73575e /OpenSim/Framework/Communications/Cache/AssetCache.cs
parentPut warning codes explaining why some explicit bin/ScriptEngines paths were a... (diff)
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* Trying to address TextureSender issues
* The BlockingQueue exposes Contains so we can make sure we don't add a TextureSender to the queue if there's already one present * introduced some TryGetValue and various code convention stuff
Diffstat (limited to 'OpenSim/Framework/Communications/Cache/AssetCache.cs')
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetCache.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs
index 664625e..bd3437b 100644
--- a/OpenSim/Framework/Communications/Cache/AssetCache.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs
@@ -56,10 +56,10 @@ namespace OpenSim.Framework.Communications.Cache
56 56
57 public Dictionary<LLUUID, AssetRequestsList> RequestLists = new Dictionary<LLUUID, AssetRequestsList>(); 57 public Dictionary<LLUUID, AssetRequestsList> RequestLists = new Dictionary<LLUUID, AssetRequestsList>();
58 58
59 private IAssetServer m_assetServer; 59 private readonly IAssetServer m_assetServer;
60 60
61 private Thread m_assetCacheThread; 61 private readonly Thread m_assetCacheThread;
62 private LogBase m_log; 62 private readonly LogBase m_log;
63 63
64 /// <summary> 64 /// <summary>
65 /// 65 ///