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author | Teravus Ovares | 2008-02-13 19:06:35 +0000 |
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committer | Teravus Ovares | 2008-02-13 19:06:35 +0000 |
commit | 2e89c0185172591198bf5f3a61034dde3e88fb00 (patch) | |
tree | 083bb886eb94f46ed0e6e75084e79df96b6da6e3 /OpenSim/Framework/BlockingQueue.cs | |
parent | * Patch from Dr Schofld's (IBM). In his own words (diff) | |
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* This fixes mantis 553 (It appears that the exception is thrown when there is a collision with a cylinder that is both hollowed and either tapered or cut. The sequence of actions that reproduce the problem for me are: create a cylinder, hollow to 95%, taper X/Y, then collide it with another object or avatar. Note that the cylinder itself is not marked physical. )
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