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authorJonathan Freedman2010-10-30 14:10:13 -0400
committerJonathan Freedman2010-10-30 14:10:13 -0400
commite371d3208cdda87f8ea86adb591ed6225f0aa442 (patch)
treef481acfbafcb7134c00ff519c0c12b41e7815d02 /OpenSim/Framework/AvatarWearable.cs
parentMerge branch 'master' into mantis5110 (diff)
parentLogins work now, but avatars are green ugly gnomes. (diff)
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Merge branch 'master' into mantis5110
Conflicts: OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
Diffstat (limited to 'OpenSim/Framework/AvatarWearable.cs')
-rw-r--r--OpenSim/Framework/AvatarWearable.cs157
1 files changed, 131 insertions, 26 deletions
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs
index 87098bf..0a02dcf 100644
--- a/OpenSim/Framework/AvatarWearable.cs
+++ b/OpenSim/Framework/AvatarWearable.cs
@@ -26,11 +26,24 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic;
29using OpenMetaverse; 30using OpenMetaverse;
30using OpenMetaverse.StructuredData; 31using OpenMetaverse.StructuredData;
31 32
32namespace OpenSim.Framework 33namespace OpenSim.Framework
33{ 34{
35 public struct WearableItem
36 {
37 public UUID ItemID;
38 public UUID AssetID;
39
40 public WearableItem(UUID itemID, UUID assetID)
41 {
42 ItemID = itemID;
43 AssetID = assetID;
44 }
45 }
46
34 public class AvatarWearable 47 public class AvatarWearable
35 { 48 {
36 // these are guessed at by the list here - 49 // these are guessed at by the list here -
@@ -49,8 +62,10 @@ namespace OpenSim.Framework
49 public static readonly int UNDERSHIRT = 10; 62 public static readonly int UNDERSHIRT = 10;
50 public static readonly int UNDERPANTS = 11; 63 public static readonly int UNDERPANTS = 11;
51 public static readonly int SKIRT = 12; 64 public static readonly int SKIRT = 12;
65 public static readonly int ALPHA = 13;
66 public static readonly int TATTOO = 14;
52 67
53 public static readonly int MAX_WEARABLES = 13; 68 public static readonly int MAX_WEARABLES = 15;
54 69
55 public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); 70 public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
56 public static readonly UUID DEFAULT_BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); 71 public static readonly UUID DEFAULT_BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73");
@@ -67,68 +82,158 @@ namespace OpenSim.Framework
67 public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); 82 public static readonly UUID DEFAULT_PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111");
68 public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); 83 public static readonly UUID DEFAULT_PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120");
69 84
70 public UUID AssetID; 85 public static readonly UUID DEFAULT_ALPHA_ITEM = new UUID("bfb9923c-4838-4d2d-bf07-608c5b1165c8");
71 public UUID ItemID; 86 public static readonly UUID DEFAULT_ALPHA_ASSET = new UUID("1578a2b1-5179-4b53-b618-fe00ca5a5594");
87
88 public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1");
89 public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007");
90
91
92 protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>();
93 protected List<UUID> m_ids = new List<UUID>();
72 94
73 public AvatarWearable() 95 public AvatarWearable()
74 { 96 {
75 } 97 }
76 98
77 public AvatarWearable(UUID itemId, UUID assetId) 99 public AvatarWearable(UUID itemID, UUID assetID)
78 { 100 {
79 AssetID = assetId; 101 Wear(itemID, assetID);
80 ItemID = itemId;
81 } 102 }
82 103
83 public AvatarWearable(OSDMap args) 104 public AvatarWearable(OSDArray args)
84 { 105 {
85 Unpack(args); 106 Unpack(args);
86 } 107 }
87 108
88 public OSDMap Pack() 109 public OSD Pack()
110 {
111 OSDArray wearlist = new OSDArray();
112
113 foreach (UUID id in m_ids)
114 {
115 OSDMap weardata = new OSDMap();
116 weardata["item"] = OSD.FromUUID(id);
117 weardata["asset"] = OSD.FromUUID(m_items[id]);
118 wearlist.Add(weardata);
119 }
120
121 return wearlist;
122 }
123
124 public void Unpack(OSDArray args)
125 {
126 Clear();
127
128 foreach (OSDMap weardata in args)
129 {
130 Add(weardata["item"].AsUUID(), weardata["asset"].AsUUID());
131 }
132 }
133
134 public int Count
135 {
136 get { return m_ids.Count; }
137 }
138
139 public void Add(UUID itemID, UUID assetID)
140 {
141 if (itemID == UUID.Zero)
142 return;
143 if (m_items.ContainsKey(itemID))
144 {
145 m_items[itemID] = assetID;
146 return;
147 }
148 if (m_ids.Count >= 5)
149 return;
150
151 m_ids.Add(itemID);
152 m_items[itemID] = assetID;
153 }
154
155 public void Wear(UUID itemID, UUID assetID)
89 { 156 {
90 OSDMap weardata = new OSDMap(); 157 Clear();
91 weardata["item"] = OSD.FromUUID(ItemID); 158 Add(itemID, assetID);
92 weardata["asset"] = OSD.FromUUID(AssetID); 159 }
93 160
94 return weardata; 161 public void Clear()
162 {
163 m_ids.Clear();
164 m_items.Clear();
95 } 165 }
96 166
97 public void Unpack(OSDMap args) 167 public void RemoveItem(UUID itemID)
98 { 168 {
99 ItemID = (args["item"] != null) ? args["item"].AsUUID() : UUID.Zero; 169 if (m_items.ContainsKey(itemID))
100 AssetID = (args["asset"] != null) ? args["asset"].AsUUID() : UUID.Zero; 170 {
171 m_ids.Remove(itemID);
172 m_items.Remove(itemID);
173 }
174 }
175
176 public void RemoveAsset(UUID assetID)
177 {
178 UUID itemID = UUID.Zero;
179
180 foreach (KeyValuePair<UUID, UUID> kvp in m_items)
181 {
182 if (kvp.Value == assetID)
183 {
184 itemID = kvp.Key;
185 break;
186 }
187 }
188
189 if (itemID != UUID.Zero)
190 {
191 m_ids.Remove(itemID);
192 m_items.Remove(itemID);
193 }
194 }
195
196 public WearableItem this [int idx]
197 {
198 get
199 {
200 if (idx >= m_ids.Count || idx < 0)
201 return new WearableItem(UUID.Zero, UUID.Zero);
202
203 return new WearableItem(m_ids[idx], m_items[m_ids[idx]]);
204 }
101 } 205 }
102 206
103 public static AvatarWearable[] DefaultWearables 207 public static AvatarWearable[] DefaultWearables
104 { 208 {
105 get 209 get
106 { 210 {
107 AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 13 of these 211 AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these
108 for (int i = 0; i < MAX_WEARABLES; i++) 212 for (int i = 0; i < MAX_WEARABLES; i++)
109 { 213 {
110 defaultWearables[i] = new AvatarWearable(); 214 defaultWearables[i] = new AvatarWearable();
111 } 215 }
112 216
113 // Body 217 // Body
114 defaultWearables[0].ItemID = DEFAULT_BODY_ITEM; 218 defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET);
115 defaultWearables[0].AssetID = DEFAULT_BODY_ASSET;
116 219
117 // Hair 220 // Hair
118 defaultWearables[2].ItemID = DEFAULT_HAIR_ITEM; 221 defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET);
119 defaultWearables[2].AssetID = DEFAULT_HAIR_ASSET;
120 222
121 // Skin 223 // Skin
122 defaultWearables[1].ItemID = DEFAULT_SKIN_ITEM; 224 defaultWearables[SKIN].Add(DEFAULT_SKIN_ITEM, DEFAULT_SKIN_ASSET);
123 defaultWearables[1].AssetID = DEFAULT_SKIN_ASSET;
124 225
125 // Shirt 226 // Shirt
126 defaultWearables[4].ItemID = DEFAULT_SHIRT_ITEM; 227 defaultWearables[SHIRT].Add(DEFAULT_SHIRT_ITEM, DEFAULT_SHIRT_ASSET);
127 defaultWearables[4].AssetID = DEFAULT_SHIRT_ASSET;
128 228
129 // Pants 229 // Pants
130 defaultWearables[5].ItemID = DEFAULT_PANTS_ITEM; 230 defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET);
131 defaultWearables[5].AssetID = DEFAULT_PANTS_ASSET; 231
232 // Alpha
233 defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET);
234
235 // Tattoo
236 defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
132 237
133 return defaultWearables; 238 return defaultWearables;
134 } 239 }