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authorJustin Clark-Casey (justincc)2011-12-19 18:58:05 +0000
committerJustin Clark-Casey (justincc)2011-12-19 18:58:05 +0000
commit0b91ec8dd2b78461cb0fcdec567a83e88a76ac87 (patch)
tree47eb5a5cf8ddfe77edf90e7eb51832a3dbf46a02 /OpenSim/Framework/AvatarAppearance.cs
parentProvide user feedback on execution of "backup" region console command (diff)
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Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25. Adjust some method doc Minor changes to some logging messages.
Diffstat (limited to 'OpenSim/Framework/AvatarAppearance.cs')
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs21
1 files changed, 14 insertions, 7 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 6c2a954..4f598b0 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -249,10 +249,12 @@ namespace OpenSim.Framework
249 } 249 }
250 250
251 /// <summary> 251 /// <summary>
252 /// Set up appearance textures. 252 /// Set up appearance texture ids.
253 /// Returns boolean that indicates whether the new entries actually change the
254 /// existing values.
255 /// </summary> 253 /// </summary>
254 /// <returns>
255 /// True if any existing texture id was changed by the new data.
256 /// False if there were no changes or no existing texture ids.
257 /// </returns>
256 public virtual bool SetTextureEntries(Primitive.TextureEntry textureEntry) 258 public virtual bool SetTextureEntries(Primitive.TextureEntry textureEntry)
257 { 259 {
258 if (textureEntry == null) 260 if (textureEntry == null)
@@ -269,25 +271,30 @@ namespace OpenSim.Framework
269 271
270 if (newface == null) 272 if (newface == null)
271 { 273 {
272 if (oldface == null) continue; 274 if (oldface == null)
275 continue;
273 } 276 }
274 else 277 else
275 { 278 {
276 if (oldface != null && oldface.TextureID == newface.TextureID) continue; 279 if (oldface != null && oldface.TextureID == newface.TextureID)
280 continue;
277 } 281 }
278 282
279 changed = true; 283 changed = true;
280 } 284 }
281 285
282 m_texture = textureEntry; 286 m_texture = textureEntry;
287
283 return changed; 288 return changed;
284 } 289 }
285 290
286 /// <summary> 291 /// <summary>
287 /// Set up visual parameters for the avatar and refresh the avatar height 292 /// Set up visual parameters for the avatar and refresh the avatar height
288 /// Returns boolean that indicates whether the new entries actually change the
289 /// existing values.
290 /// </summary> 293 /// </summary>
294 /// <returns>
295 /// True if any existing visual parameter was changed by the new data.
296 /// False if there were no changes or no existing visual parameters.
297 /// </returns>
291 public virtual bool SetVisualParams(byte[] visualParams) 298 public virtual bool SetVisualParams(byte[] visualParams)
292 { 299 {
293 if (visualParams == null) 300 if (visualParams == null)