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author | Rob Smart | 2009-10-09 16:13:55 +0100 |
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committer | Melanie | 2009-10-09 17:22:02 +0100 |
commit | 1c220e173c37d835542983898dc01b004112b4a9 (patch) | |
tree | 975b83440995144ff57efcb23d2874da59a5af49 /OpenSim/Framework/AvatarAppearance.cs | |
parent | Putting the lock back in TryGetValue. (diff) | |
download | opensim-SC_OLD-1c220e173c37d835542983898dc01b004112b4a9.zip opensim-SC_OLD-1c220e173c37d835542983898dc01b004112b4a9.tar.gz opensim-SC_OLD-1c220e173c37d835542983898dc01b004112b4a9.tar.bz2 opensim-SC_OLD-1c220e173c37d835542983898dc01b004112b4a9.tar.xz |
Adding a hair item to the default wearables, fixes newly created avatars appearing as a cloud
Diffstat (limited to 'OpenSim/Framework/AvatarAppearance.cs')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 3f4214e..56fcc15 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -66,6 +66,8 @@ namespace OpenSim.Framework | |||
66 | private static UUID SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); | 66 | private static UUID SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); |
67 | private static UUID PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); | 67 | private static UUID PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); |
68 | private static UUID PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); | 68 | private static UUID PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); |
69 | private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); | ||
70 | private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); | ||
69 | 71 | ||
70 | public readonly static int VISUALPARAM_COUNT = 218; | 72 | public readonly static int VISUALPARAM_COUNT = 218; |
71 | 73 | ||
@@ -238,6 +240,8 @@ namespace OpenSim.Framework | |||
238 | m_wearables[BODY].ItemID = BODY_ITEM; | 240 | m_wearables[BODY].ItemID = BODY_ITEM; |
239 | m_wearables[SKIN].AssetID = SKIN_ASSET; | 241 | m_wearables[SKIN].AssetID = SKIN_ASSET; |
240 | m_wearables[SKIN].ItemID = SKIN_ITEM; | 242 | m_wearables[SKIN].ItemID = SKIN_ITEM; |
243 | m_wearables[HAIR].AssetID = HAIR_ASSET; | ||
244 | m_wearables[HAIR].ItemID = HAIR_ITEM; | ||
241 | m_wearables[SHIRT].AssetID = SHIRT_ASSET; | 245 | m_wearables[SHIRT].AssetID = SHIRT_ASSET; |
242 | m_wearables[SHIRT].ItemID = SHIRT_ITEM; | 246 | m_wearables[SHIRT].ItemID = SHIRT_ITEM; |
243 | m_wearables[PANTS].AssetID = PANTS_ASSET; | 247 | m_wearables[PANTS].AssetID = PANTS_ASSET; |