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authorunknown2009-10-23 03:52:49 -0700
committerMelanie2009-10-23 11:25:06 +0100
commit71c929137f48a0a7d97dbc866cbe2b12319aa40b (patch)
treed06fa40f9d203b9d1333412672cacd2f334a0a10 /OpenSim/Framework/AssetLandmark.cs
parentFix a glitch in a ROBUST message (diff)
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Inconsistent locking of SenseRepeaters in Script Engine.
When I attempt to 'save oar' on a region with thousands of scripts with timers, I get a NullReferenceException every time. The problem comes from inconsistent locking in SensorRepeat.cs of the SenseRepeaters List. It is iterated and modified in many places and these places are all wrapped in a lock except in the GetSerializationData(). This is the function throwing the exception because an item in the list becomes null during iteration. The attached patch locks SenseRepeatListLock in GetSerializationData()
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