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authorJustin Clark-Casey (justincc)2013-06-28 19:11:44 +0100
committerJustin Clark-Casey (justincc)2013-06-28 19:11:44 +0100
commitdc0455e217b8da3fc8bd49e959b57d6021312b77 (patch)
tree43d40dbb2cd9f7e685d967a740d7c102b433af3d /OpenSim/Data
parentReinsert code for gathering uuids reference by materials back directly into U... (diff)
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In XAssetService, on a delete asset request also delete the asset in any chained service.
This eliminates the async migration since it causes a race condition with the "delete asset" console command
Diffstat (limited to 'OpenSim/Data')
-rw-r--r--OpenSim/Data/MySQL/MySQLXAssetData.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs
index 8c93825..91389ce 100644
--- a/OpenSim/Data/MySQL/MySQLXAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs
@@ -199,6 +199,8 @@ namespace OpenSim.Data.MySQL
199 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> 199 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
200 public void StoreAsset(AssetBase asset) 200 public void StoreAsset(AssetBase asset)
201 { 201 {
202// m_log.DebugFormat("[XASSETS DB]: Storing asset {0} {1}", asset.Name, asset.ID);
203
202 lock (m_dbLock) 204 lock (m_dbLock)
203 { 205 {
204 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 206 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))