aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/Tests/BasicRegionTest.cs
diff options
context:
space:
mode:
authorSean Dague2008-09-16 19:51:14 +0000
committerSean Dague2008-09-16 19:51:14 +0000
commitad379ed136c936f924ecec3e784438ed7248fd84 (patch)
tree519dd0755d3baca7d04449f5faae5ee9da7b6a7a /OpenSim/Data/Tests/BasicRegionTest.cs
parentwe can use equals on strings because they are comparible, and (diff)
downloadopensim-SC_OLD-ad379ed136c936f924ecec3e784438ed7248fd84.zip
opensim-SC_OLD-ad379ed136c936f924ecec3e784438ed7248fd84.tar.gz
opensim-SC_OLD-ad379ed136c936f924ecec3e784438ed7248fd84.tar.bz2
opensim-SC_OLD-ad379ed136c936f924ecec3e784438ed7248fd84.tar.xz
Added some terrain tests, and found a fun race condition in the sqlite
terrain driver in the process, which is now fixed. yay for unit tests!
Diffstat (limited to 'OpenSim/Data/Tests/BasicRegionTest.cs')
-rw-r--r--OpenSim/Data/Tests/BasicRegionTest.cs91
1 files changed, 81 insertions, 10 deletions
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs
index 5fca534..7b5284a 100644
--- a/OpenSim/Data/Tests/BasicRegionTest.cs
+++ b/OpenSim/Data/Tests/BasicRegionTest.cs
@@ -40,17 +40,31 @@ namespace OpenSim.Data.Tests
40 public class BasicRegionTest 40 public class BasicRegionTest
41 { 41 {
42 public IRegionDataStore db; 42 public IRegionDataStore db;
43 public UUID region; 43 public UUID region1;
44 public UUID region2;
45 public double height1;
46 public double height2;
44 47
45 public void SuperInit() 48 public void SuperInit()
46 { 49 {
47 region = UUID.Random(); 50 try
51 {
52 log4net.Config.XmlConfigurator.Configure();
53 }
54 catch (Exception)
55 {
56 // I don't care, just leave log4net off
57 }
58
59 region1 = UUID.Random();
60 height1 = 20;
61 height2 = 100;
48 } 62 }
49 63
50 [Test] 64 [Test]
51 public void T001_LoadEmpty() 65 public void T001_LoadEmpty()
52 { 66 {
53 List<SceneObjectGroup> objs = db.LoadObjects(region); 67 List<SceneObjectGroup> objs = db.LoadObjects(region1);
54 Assert.That(objs.Count, Is.EqualTo(0)); 68 Assert.That(objs.Count, Is.EqualTo(0));
55 } 69 }
56 70
@@ -64,18 +78,18 @@ namespace OpenSim.Data.Tests
64 SceneObjectGroup sog = NewSOG("object1"); 78 SceneObjectGroup sog = NewSOG("object1");
65 SceneObjectGroup sog2 = NewSOG("object2"); 79 SceneObjectGroup sog2 = NewSOG("object2");
66 80
67 db.StoreObject(sog, region); 81 db.StoreObject(sog, region1);
68 db.StoreObject(sog2, region); 82 db.StoreObject(sog2, region1);
69 83
70 // This tests the ADO.NET driver 84 // This tests the ADO.NET driver
71 List<SceneObjectGroup> objs = db.LoadObjects(region); 85 List<SceneObjectGroup> objs = db.LoadObjects(region1);
72 Assert.That(objs.Count, Is.EqualTo(2)); 86 Assert.That(objs.Count, Is.EqualTo(2));
73 } 87 }
74 88
75 [Test] 89 [Test]
76 public void T011_ObjectNames() 90 public void T011_ObjectNames()
77 { 91 {
78 List<SceneObjectGroup> objs = db.LoadObjects(region); 92 List<SceneObjectGroup> objs = db.LoadObjects(region1);
79 foreach (SceneObjectGroup sog in objs) 93 foreach (SceneObjectGroup sog in objs)
80 { 94 {
81 SceneObjectPart p = sog.RootPart; 95 SceneObjectPart p = sog.RootPart;
@@ -88,16 +102,73 @@ namespace OpenSim.Data.Tests
88 public void T012_UpdateObject() 102 public void T012_UpdateObject()
89 { 103 {
90 string text = "object1 text"; 104 string text = "object1 text";
91 SceneObjectGroup sog = FindSOG("object1", region); 105 SceneObjectGroup sog = FindSOG("object1", region1);
92 sog.RootPart.Text = text; 106 sog.RootPart.Text = text;
93 db.StoreObject(sog, region); 107 db.StoreObject(sog, region1);
94 108
95 sog = FindSOG("object1", region); 109 sog = FindSOG("object1", region1);
96 Assert.That(text, Is.EqualTo(sog.RootPart.Text)); 110 Assert.That(text, Is.EqualTo(sog.RootPart.Text));
97 } 111 }
98 112
113 [Test]
114 public void T300_NoTerrain()
115 {
116 double[,] t1 = db.LoadTerrain(region1);
117 }
118
119 [Test]
120 public void T301_CreateTerrain()
121 {
122 double[,] t1 = GenTerrain(height1);
123 db.StoreTerrain(t1, region1);
124 }
125
126 [Test]
127 public void T302_FetchTerrain()
128 {
129 double[,] baseterrain1 = GenTerrain(height1);
130 double[,] baseterrain2 = GenTerrain(height2);
131 double[,] t1 = db.LoadTerrain(region1);
132 Assert.That(CompareTerrain(t1, baseterrain1), Is.True);
133 Assert.That(CompareTerrain(t1, baseterrain2), Is.False);
134 }
135
136 [Test]
137 public void T303_UpdateTerrain()
138 {
139 double[,] baseterrain1 = GenTerrain(height1);
140 double[,] baseterrain2 = GenTerrain(height2);
141 db.StoreTerrain(baseterrain2, region1);
142
143 double[,] t1 = db.LoadTerrain(region1);
144 Assert.That(CompareTerrain(t1, baseterrain1), Is.False);
145 Assert.That(CompareTerrain(t1, baseterrain2), Is.True);
146 }
147
99 // Extra private methods 148 // Extra private methods
100 149
150 private double[,] GenTerrain(double value)
151 {
152 double[,] terret = new double[256,256];
153 terret.Initialize();
154 for (int x = 0; x < 256; x++)
155 for (int y = 0; y < 256; y++)
156 terret[x,y] = value;
157
158 return terret;
159 }
160
161 private bool CompareTerrain(double[,] one, double[,] two)
162 {
163 for (int x = 0; x < 256; x++)
164 for (int y = 0; y < 256; y++)
165 if (one[x,y] != two[x,y])
166 return false;
167
168 return true;
169 }
170
171
101 private SceneObjectGroup FindSOG(string name, UUID r) 172 private SceneObjectGroup FindSOG(string name, UUID r)
102 { 173 {
103 List<SceneObjectGroup> objs = db.LoadObjects(r); 174 List<SceneObjectGroup> objs = db.LoadObjects(r);