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authorRobert Adams2015-03-27 19:32:50 -0700
committerRobert Adams2015-03-27 19:32:50 -0700
commitbedafb8fae9898ef0c5fc6470236ee7244e616a9 (patch)
tree618728d92dad56dd587c243892d966b9ff9ea89b /OpenSim/Data/SQLite
parentvarregion: restore checkAgentAccessToRegion routine in EntityTransferModule. (diff)
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varregion: refactor use of 'double heightmap[,]' into references to new class TerrainData
and push the implementation from Scene into the database readers and writers.
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs54
1 files changed, 33 insertions, 21 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 4d6a80a..d28c227 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Data.SQLite
51 public class SQLiteSimulationData : ISimulationDataStore 51 public class SQLiteSimulationData : ISimulationDataStore
52 { 52 {
53 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 53 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
54 private static readonly string LogHeader = "[REGION DB SQLLITE]";
54 55
55 private const string primSelect = "select * from prims"; 56 private const string primSelect = "select * from prims";
56 private const string shapeSelect = "select * from primshapes"; 57 private const string shapeSelect = "select * from primshapes";
@@ -819,12 +820,18 @@ namespace OpenSim.Data.SQLite
819 prim.Inventory.RestoreInventoryItems(inventory); 820 prim.Inventory.RestoreInventoryItems(inventory);
820 } 821 }
821 822
823 // Legacy entry point for when terrain was always a 256x256 hieghtmap
824 public void StoreTerrain(double[,] ter, UUID regionID)
825 {
826 StoreTerrain(new HeightmapTerrainData(ter), regionID);
827 }
828
822 /// <summary> 829 /// <summary>
823 /// Store a terrain revision in region storage 830 /// Store a terrain revision in region storage
824 /// </summary> 831 /// </summary>
825 /// <param name="ter">terrain heightfield</param> 832 /// <param name="ter">terrain heightfield</param>
826 /// <param name="regionID">region UUID</param> 833 /// <param name="regionID">region UUID</param>
827 public void StoreTerrain(double[,] ter, UUID regionID) 834 public void StoreTerrain(TerrainData terrData, UUID regionID)
828 { 835 {
829 lock (ds) 836 lock (ds)
830 { 837 {
@@ -853,11 +860,17 @@ namespace OpenSim.Data.SQLite
853 String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" + 860 String sql = "insert into terrain(RegionUUID, Revision, Heightfield)" +
854 " values(:RegionUUID, :Revision, :Heightfield)"; 861 " values(:RegionUUID, :Revision, :Heightfield)";
855 862
863 int terrainDBRevision;
864 Array terrainDBblob;
865 terrData.GetDatabaseBlob(out terrainDBRevision, out terrainDBblob);
866
867 m_log.DebugFormat("{0} Storing terrain revision r {1}", LogHeader, terrainDBRevision);
868
856 using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) 869 using (SqliteCommand cmd = new SqliteCommand(sql, m_conn))
857 { 870 {
858 cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString())); 871 cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString()));
859 cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); 872 cmd.Parameters.Add(new SqliteParameter(":Revision", terrainDBRevision));
860 cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter))); 873 cmd.Parameters.Add(new SqliteParameter(":Heightfield", terrainDBblob));
861 cmd.ExecuteNonQuery(); 874 cmd.ExecuteNonQuery();
862 } 875 }
863 } 876 }
@@ -870,11 +883,20 @@ namespace OpenSim.Data.SQLite
870 /// <returns>Heightfield data</returns> 883 /// <returns>Heightfield data</returns>
871 public double[,] LoadTerrain(UUID regionID) 884 public double[,] LoadTerrain(UUID regionID)
872 { 885 {
886 double[,] ret = null;
887 TerrainData terrData = LoadTerrain(regionID, (int)Constants.RegionSize, (int)Constants.RegionSize, (int)Constants.RegionHeight);
888 if (terrData != null)
889 ret = terrData.GetDoubles();
890 return ret;
891 }
892
893 // Returns 'null' if region not found
894 public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
895 {
896 TerrainData terrData = null;
897
873 lock (ds) 898 lock (ds)
874 { 899 {
875 double[,] terret = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
876 terret.Initialize();
877
878 String sql = "select RegionUUID, Revision, Heightfield from terrain" + 900 String sql = "select RegionUUID, Revision, Heightfield from terrain" +
879 " where RegionUUID=:RegionUUID order by Revision desc"; 901 " where RegionUUID=:RegionUUID order by Revision desc";
880 902
@@ -887,21 +909,9 @@ namespace OpenSim.Data.SQLite
887 int rev = 0; 909 int rev = 0;
888 if (row.Read()) 910 if (row.Read())
889 { 911 {
890 // TODO: put this into a function
891 using (MemoryStream str = new MemoryStream((byte[])row["Heightfield"]))
892 {
893 using (BinaryReader br = new BinaryReader(str))
894 {
895 for (int x = 0; x < (int)Constants.RegionSize; x++)
896 {
897 for (int y = 0; y < (int)Constants.RegionSize; y++)
898 {
899 terret[x, y] = br.ReadDouble();
900 }
901 }
902 }
903 }
904 rev = Convert.ToInt32(row["Revision"]); 912 rev = Convert.ToInt32(row["Revision"]);
913 byte[] blob = (byte[])row["Heightfield"];
914 terrData = TerrainData.CreateFromDatabaseBlobFactory(pSizeX, pSizeY, pSizeZ, rev, blob);
905 } 915 }
906 else 916 else
907 { 917 {
@@ -912,8 +922,8 @@ namespace OpenSim.Data.SQLite
912 m_log.Debug("[SQLITE REGION DB]: Loaded terrain revision r" + rev.ToString()); 922 m_log.Debug("[SQLITE REGION DB]: Loaded terrain revision r" + rev.ToString());
913 } 923 }
914 } 924 }
915 return terret;
916 } 925 }
926 return terrData;
917 } 927 }
918 928
919 public void RemoveLandObject(UUID globalID) 929 public void RemoveLandObject(UUID globalID)
@@ -2016,6 +2026,7 @@ namespace OpenSim.Data.SQLite
2016 return entry; 2026 return entry;
2017 } 2027 }
2018 2028
2029 /*
2019 /// <summary> 2030 /// <summary>
2020 /// 2031 ///
2021 /// </summary> 2032 /// </summary>
@@ -2033,6 +2044,7 @@ namespace OpenSim.Data.SQLite
2033 2044
2034 return str.ToArray(); 2045 return str.ToArray();
2035 } 2046 }
2047 */
2036 2048
2037 // private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val) 2049 // private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val)
2038 // { 2050 // {