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authorSean Dague2008-06-11 21:01:33 +0000
committerSean Dague2008-06-11 21:01:33 +0000
commit6c1fce61473b8d3faf9ee4602b9d0a392f148b7c (patch)
tree0cb0091493f725c0b06c2ceba493220eb85d507d /OpenSim/Data/SQLite
parentupdated resources for current sqlite schema for migrations (diff)
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check in working migration code fore SQLite. This
is now using migrations instead of the old model to create tables. Tested for existing old tables, and for creating new ones.
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs24
-rw-r--r--OpenSim/Data/SQLite/SQLiteInventoryStore.cs120
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs286
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserData.cs52
4 files changed, 269 insertions, 213 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 8d4fb99..4370cf7 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -64,7 +64,19 @@ namespace OpenSim.Data.SQLite
64 } 64 }
65 m_conn = new SqliteConnection(dbconnect); 65 m_conn = new SqliteConnection(dbconnect);
66 m_conn.Open(); 66 m_conn.Open();
67 TestTables(m_conn); 67
68
69
70
71 Assembly assem = GetType().Assembly;
72 Migration m = new Migration(m_conn, assem, "AssetStore");
73 // TODO: remove this next line after changeset 6000,
74 // people should have all gotten into the migration swing
75 // again.
76 TestTables(m_conn, m);
77
78 m.Update();
79
68 return; 80 return;
69 } 81 }
70 82
@@ -258,7 +270,7 @@ namespace OpenSim.Data.SQLite
258 pcmd.ExecuteNonQuery(); 270 pcmd.ExecuteNonQuery();
259 } 271 }
260 272
261 private static bool TestTables(SqliteConnection conn) 273 private static bool TestTables(SqliteConnection conn, Migration m)
262 { 274 {
263 SqliteCommand cmd = new SqliteCommand(assetSelect, conn); 275 SqliteCommand cmd = new SqliteCommand(assetSelect, conn);
264 SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); 276 SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);
@@ -270,8 +282,14 @@ namespace OpenSim.Data.SQLite
270 catch (SqliteSyntaxException) 282 catch (SqliteSyntaxException)
271 { 283 {
272 m_log.Info("[ASSET DB]: SQLite Database doesn't exist... creating"); 284 m_log.Info("[ASSET DB]: SQLite Database doesn't exist... creating");
273 InitDB(conn); 285 return false;
274 } 286 }
287
288 // if the tables are here, and we don't have a migration,
289 // set it to 1, as we're migrating off of legacy bits
290 if (m.Version == 0)
291 m.Version = 1;
292
275 return true; 293 return true;
276 } 294 }
277 295
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
index 5acc5f2..5b77f82 100644
--- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
+++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs
@@ -61,7 +61,12 @@ namespace OpenSim.Data.SQLite
61 61
62 conn.Open(); 62 conn.Open();
63 63
64 TestTables(conn); 64 Assembly assem = GetType().Assembly;
65 Migration m = new Migration(conn, assem, "InventoryStore");
66 // TODO: remove this line after changeset 6000
67 TestTables(conn, m);
68
69 m.Update();
65 70
66 SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn); 71 SqliteCommand itemsSelectCmd = new SqliteCommand(invItemsSelect, conn);
67 invItemsDa = new SqliteDataAdapter(itemsSelectCmd); 72 invItemsDa = new SqliteDataAdapter(itemsSelectCmd);
@@ -672,7 +677,7 @@ namespace OpenSim.Data.SQLite
672 scmd.ExecuteNonQuery(); 677 scmd.ExecuteNonQuery();
673 } 678 }
674 679
675 private static bool TestTables(SqliteConnection conn) 680 private static bool TestTables(SqliteConnection conn, Migration m)
676 { 681 {
677 SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn); 682 SqliteCommand invItemsSelectCmd = new SqliteCommand(invItemsSelect, conn);
678 SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd); 683 SqliteDataAdapter pDa = new SqliteDataAdapter(invItemsSelectCmd);
@@ -688,63 +693,68 @@ namespace OpenSim.Data.SQLite
688 catch (SqliteSyntaxException) 693 catch (SqliteSyntaxException)
689 { 694 {
690 m_log.Info("[INVENTORY DB]: SQLite Database doesn't exist... creating"); 695 m_log.Info("[INVENTORY DB]: SQLite Database doesn't exist... creating");
691 InitDB(conn); 696 return false;
692 } 697 }
693 698
694 pDa.Fill(tmpDS, "inventoryitems"); 699 if (m.Version == 0)
695 sDa.Fill(tmpDS, "inventoryfolders"); 700 m.Version = 1;
696
697 // Very clumsy way of checking whether we need to upgrade the database table version and then updating. Only
698 // putting up with this because this code should be blown away soon by nhibernate...
699 conn.Open();
700
701 SqliteCommand cmd;
702 try
703 {
704 cmd = new SqliteCommand("select salePrice from inventoryitems limit 1;", conn);
705 cmd.ExecuteNonQuery();
706 }
707 catch (SqliteSyntaxException)
708 {
709 m_log.Info("[INVENTORY DB]: Upgrading sqlite inventory database to version 2");
710
711 cmd = new SqliteCommand("alter table inventoryitems add column salePrice integer default 99;", conn);
712 cmd.ExecuteNonQuery();
713 cmd = new SqliteCommand("alter table inventoryitems add column saleType integer default 0;", conn);
714 cmd.ExecuteNonQuery();
715 cmd = new SqliteCommand("alter table inventoryitems add column creationDate integer default 2000;", conn);
716 cmd.ExecuteNonQuery();
717 cmd = new SqliteCommand("alter table inventoryitems add column groupID varchar(255) default '00000000-0000-0000-0000-000000000000';", conn);
718 cmd.ExecuteNonQuery();
719 cmd = new SqliteCommand("alter table inventoryitems add column groupOwned integer default 0;", conn);
720 cmd.ExecuteNonQuery();
721 cmd = new SqliteCommand("alter table inventoryitems add column flags integer default 0;", conn);
722 cmd.ExecuteNonQuery();
723 701
724 pDa.Fill(tmpDS, "inventoryitems");
725 }
726 finally
727 {
728 conn.Close();
729 }
730
731 foreach (DataColumn col in createInventoryItemsTable().Columns)
732 {
733 if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName))
734 {
735 m_log.Info("[INVENTORY DB]: Missing required column:" + col.ColumnName);
736 return false;
737 }
738 }
739 foreach (DataColumn col in createInventoryFoldersTable().Columns)
740 {
741 if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName))
742 {
743 m_log.Info("[INVENTORY DB]: Missing required column:" + col.ColumnName);
744 return false;
745 }
746 }
747 return true; 702 return true;
703
704 // pDa.Fill(tmpDS, "inventoryitems");
705 // sDa.Fill(tmpDS, "inventoryfolders");
706
707 // // Very clumsy way of checking whether we need to upgrade the database table version and then updating. Only
708 // // putting up with this because this code should be blown away soon by nhibernate...
709 // conn.Open();
710
711 // SqliteCommand cmd;
712 // try
713 // {
714 // cmd = new SqliteCommand("select salePrice from inventoryitems limit 1;", conn);
715 // cmd.ExecuteNonQuery();
716 // }
717 // catch (SqliteSyntaxException)
718 // {
719 // m_log.Info("[INVENTORY DB]: Upgrading sqlite inventory database to version 2");
720
721 // cmd = new SqliteCommand("alter table inventoryitems add column salePrice integer default 99;", conn);
722 // cmd.ExecuteNonQuery();
723 // cmd = new SqliteCommand("alter table inventoryitems add column saleType integer default 0;", conn);
724 // cmd.ExecuteNonQuery();
725 // cmd = new SqliteCommand("alter table inventoryitems add column creationDate integer default 2000;", conn);
726 // cmd.ExecuteNonQuery();
727 // cmd = new SqliteCommand("alter table inventoryitems add column groupID varchar(255) default '00000000-0000-0000-0000-000000000000';", conn);
728 // cmd.ExecuteNonQuery();
729 // cmd = new SqliteCommand("alter table inventoryitems add column groupOwned integer default 0;", conn);
730 // cmd.ExecuteNonQuery();
731 // cmd = new SqliteCommand("alter table inventoryitems add column flags integer default 0;", conn);
732 // cmd.ExecuteNonQuery();
733
734 // pDa.Fill(tmpDS, "inventoryitems");
735 // }
736 // finally
737 // {
738 // conn.Close();
739 // }
740
741 // foreach (DataColumn col in createInventoryItemsTable().Columns)
742 // {
743 // if (! tmpDS.Tables["inventoryitems"].Columns.Contains(col.ColumnName))
744 // {
745 // m_log.Info("[INVENTORY DB]: Missing required column:" + col.ColumnName);
746 // return false;
747 // }
748 // }
749 // foreach (DataColumn col in createInventoryFoldersTable().Columns)
750 // {
751 // if (! tmpDS.Tables["inventoryfolders"].Columns.Contains(col.ColumnName))
752 // {
753 // m_log.Info("[INVENTORY DB]: Missing required column:" + col.ColumnName);
754 // return false;
755 // }
756 // }
757 // return true;
748 } 758 }
749 } 759 }
750} 760}
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index 6a16a88..42299a0 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -84,6 +84,8 @@ namespace OpenSim.Data.SQLite
84 m_conn = new SqliteConnection(m_connectionString); 84 m_conn = new SqliteConnection(m_connectionString);
85 m_conn.Open(); 85 m_conn.Open();
86 86
87
88
87 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn); 89 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, m_conn);
88 primDa = new SqliteDataAdapter(primSelectCmd); 90 primDa = new SqliteDataAdapter(primSelectCmd);
89 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa); 91 // SqliteCommandBuilder primCb = new SqliteCommandBuilder(primDa);
@@ -104,10 +106,15 @@ namespace OpenSim.Data.SQLite
104 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn); 106 SqliteCommand landAccessListSelectCmd = new SqliteCommand(landAccessListSelect, m_conn);
105 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd); 107 landAccessListDa = new SqliteDataAdapter(landAccessListSelectCmd);
106 108
107 // We fill the data set, now we've got copies in memory for the information 109 // This actually does the roll forward assembly stuff
108 // TODO: see if the linkage actually holds. 110 Assembly assem = GetType().Assembly;
109 // primDa.FillSchema(ds, SchemaType.Source, "PrimSchema"); 111 Migration m = new Migration(m_conn, assem, "RegionStore");
110 TestTables(m_conn); 112
113 // TODO: After rev 6000, remove this. People should have
114 // been rolled onto the new migration code by then.
115 TestTables(m_conn, m);
116
117 m.Update();
111 118
112 lock (ds) 119 lock (ds)
113 { 120 {
@@ -1520,81 +1527,81 @@ namespace OpenSim.Data.SQLite
1520 /// Create the necessary database tables. 1527 /// Create the necessary database tables.
1521 /// </summary> 1528 /// </summary>
1522 /// <param name="conn"></param> 1529 /// <param name="conn"></param>
1523 private void InitDB(SqliteConnection conn) 1530 // private void InitDB(SqliteConnection conn)
1524 { 1531 // {
1525 string createPrims = defineTable(createPrimTable()); 1532 // string createPrims = defineTable(createPrimTable());
1526 string createShapes = defineTable(createShapeTable()); 1533 // string createShapes = defineTable(createShapeTable());
1527 string createItems = defineTable(createItemsTable()); 1534 // string createItems = defineTable(createItemsTable());
1528 string createTerrain = defineTable(createTerrainTable()); 1535 // string createTerrain = defineTable(createTerrainTable());
1529 string createLand = defineTable(createLandTable()); 1536 // string createLand = defineTable(createLandTable());
1530 string createLandAccessList = defineTable(createLandAccessListTable()); 1537 // string createLandAccessList = defineTable(createLandAccessListTable());
1531 1538
1532 SqliteCommand pcmd = new SqliteCommand(createPrims, conn); 1539 // SqliteCommand pcmd = new SqliteCommand(createPrims, conn);
1533 SqliteCommand scmd = new SqliteCommand(createShapes, conn); 1540 // SqliteCommand scmd = new SqliteCommand(createShapes, conn);
1534 SqliteCommand icmd = new SqliteCommand(createItems, conn); 1541 // SqliteCommand icmd = new SqliteCommand(createItems, conn);
1535 SqliteCommand tcmd = new SqliteCommand(createTerrain, conn); 1542 // SqliteCommand tcmd = new SqliteCommand(createTerrain, conn);
1536 SqliteCommand lcmd = new SqliteCommand(createLand, conn); 1543 // SqliteCommand lcmd = new SqliteCommand(createLand, conn);
1537 SqliteCommand lalcmd = new SqliteCommand(createLandAccessList, conn); 1544 // SqliteCommand lalcmd = new SqliteCommand(createLandAccessList, conn);
1538 1545
1539 try 1546 // try
1540 { 1547 // {
1541 pcmd.ExecuteNonQuery(); 1548 // pcmd.ExecuteNonQuery();
1542 } 1549 // }
1543 catch (SqliteSyntaxException) 1550 // catch (SqliteSyntaxException)
1544 { 1551 // {
1545 m_log.Warn("[REGION DB]: Primitives Table Already Exists"); 1552 // m_log.Warn("[REGION DB]: Primitives Table Already Exists");
1546 } 1553 // }
1547 1554
1548 try 1555 // try
1549 { 1556 // {
1550 scmd.ExecuteNonQuery(); 1557 // scmd.ExecuteNonQuery();
1551 } 1558 // }
1552 catch (SqliteSyntaxException) 1559 // catch (SqliteSyntaxException)
1553 { 1560 // {
1554 m_log.Warn("[REGION DB]: Shapes Table Already Exists"); 1561 // m_log.Warn("[REGION DB]: Shapes Table Already Exists");
1555 } 1562 // }
1556 1563
1557 if (persistPrimInventories) 1564 // if (persistPrimInventories)
1558 { 1565 // {
1559 try 1566 // try
1560 { 1567 // {
1561 icmd.ExecuteNonQuery(); 1568 // icmd.ExecuteNonQuery();
1562 } 1569 // }
1563 catch (SqliteSyntaxException) 1570 // catch (SqliteSyntaxException)
1564 { 1571 // {
1565 m_log.Warn("[REGION DB]: Primitives Inventory Table Already Exists"); 1572 // m_log.Warn("[REGION DB]: Primitives Inventory Table Already Exists");
1566 } 1573 // }
1567 } 1574 // }
1568 1575
1569 try 1576 // try
1570 { 1577 // {
1571 tcmd.ExecuteNonQuery(); 1578 // tcmd.ExecuteNonQuery();
1572 } 1579 // }
1573 catch (SqliteSyntaxException) 1580 // catch (SqliteSyntaxException)
1574 { 1581 // {
1575 m_log.Warn("[REGION DB]: Terrain Table Already Exists"); 1582 // m_log.Warn("[REGION DB]: Terrain Table Already Exists");
1576 } 1583 // }
1577 1584
1578 try 1585 // try
1579 { 1586 // {
1580 lcmd.ExecuteNonQuery(); 1587 // lcmd.ExecuteNonQuery();
1581 } 1588 // }
1582 catch (SqliteSyntaxException) 1589 // catch (SqliteSyntaxException)
1583 { 1590 // {
1584 m_log.Warn("[REGION DB]: Land Table Already Exists"); 1591 // m_log.Warn("[REGION DB]: Land Table Already Exists");
1585 } 1592 // }
1586 1593
1587 try 1594 // try
1588 { 1595 // {
1589 lalcmd.ExecuteNonQuery(); 1596 // lalcmd.ExecuteNonQuery();
1590 } 1597 // }
1591 catch (SqliteSyntaxException) 1598 // catch (SqliteSyntaxException)
1592 { 1599 // {
1593 m_log.Warn("[SQLITE]: LandAccessList Table Already Exists"); 1600 // m_log.Warn("[SQLITE]: LandAccessList Table Already Exists");
1594 } 1601 // }
1595 } 1602 // }
1596 1603
1597 private bool TestTables(SqliteConnection conn) 1604 private bool TestTables(SqliteConnection conn, Migration m)
1598 { 1605 {
1599 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn); 1606 SqliteCommand primSelectCmd = new SqliteCommand(primSelect, conn);
1600 SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd); 1607 SqliteDataAdapter pDa = new SqliteDataAdapter(primSelectCmd);
@@ -1630,65 +1637,72 @@ namespace OpenSim.Data.SQLite
1630 catch (SqliteSyntaxException) 1637 catch (SqliteSyntaxException)
1631 { 1638 {
1632 m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating"); 1639 m_log.Info("[DATASTORE]: SQLite Database doesn't exist... creating");
1633 InitDB(conn); 1640 return false;
1634 }
1635
1636 pDa.Fill(tmpDS, "prims");
1637 sDa.Fill(tmpDS, "primshapes");
1638
1639 if (persistPrimInventories)
1640 iDa.Fill(tmpDS, "primitems");
1641
1642 tDa.Fill(tmpDS, "terrain");
1643 lDa.Fill(tmpDS, "land");
1644 lalDa.Fill(tmpDS, "landaccesslist");
1645
1646 foreach (DataColumn col in createPrimTable().Columns)
1647 {
1648 if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName))
1649 {
1650 m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName);
1651 return false;
1652 }
1653 } 1641 }
1654 1642
1655 foreach (DataColumn col in createShapeTable().Columns) 1643 // if we've gotten this far, and our version is still 0,
1656 { 1644 // it's because the migration was never done, so
1657 if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName)) 1645 // initialize to 1 just to sync up to where we should be.
1658 { 1646
1659 m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName); 1647 if (m.Version == 0)
1660 return false; 1648 m.Version = 1;
1661 } 1649
1662 } 1650 // pDa.Fill(tmpDS, "prims");
1663 1651 // sDa.Fill(tmpDS, "primshapes");
1664 // XXX primitems should probably go here eventually 1652
1665 1653 // if (persistPrimInventories)
1666 foreach (DataColumn col in createTerrainTable().Columns) 1654 // iDa.Fill(tmpDS, "primitems");
1667 { 1655
1668 if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName)) 1656 // tDa.Fill(tmpDS, "terrain");
1669 { 1657 // lDa.Fill(tmpDS, "land");
1670 m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName); 1658 // lalDa.Fill(tmpDS, "landaccesslist");
1671 return false; 1659
1672 } 1660 // foreach (DataColumn col in createPrimTable().Columns)
1673 } 1661 // {
1674 1662 // if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName))
1675 foreach (DataColumn col in createLandTable().Columns) 1663 // {
1676 { 1664 // m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName);
1677 if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName)) 1665 // return false;
1678 { 1666 // }
1679 m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName); 1667 // }
1680 return false; 1668
1681 } 1669 // foreach (DataColumn col in createShapeTable().Columns)
1682 } 1670 // {
1683 1671 // if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName))
1684 foreach (DataColumn col in createLandAccessListTable().Columns) 1672 // {
1685 { 1673 // m_log.Info("[REGION DB]: Missing required column:" + col.ColumnName);
1686 if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName)) 1674 // return false;
1687 { 1675 // }
1688 m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName); 1676 // }
1689 return false; 1677
1690 } 1678 // // XXX primitems should probably go here eventually
1691 } 1679
1680 // foreach (DataColumn col in createTerrainTable().Columns)
1681 // {
1682 // if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
1683 // {
1684 // m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName);
1685 // return false;
1686 // }
1687 // }
1688
1689 // foreach (DataColumn col in createLandTable().Columns)
1690 // {
1691 // if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName))
1692 // {
1693 // m_log.Info("[REGION DB]: Missing require column:" + col.ColumnName);
1694 // return false;
1695 // }
1696 // }
1697
1698 // foreach (DataColumn col in createLandAccessListTable().Columns)
1699 // {
1700 // if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName))
1701 // {
1702 // m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
1703 // return false;
1704 // }
1705 // }
1692 1706
1693 return true; 1707 return true;
1694 } 1708 }
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs
index c9ef3c2..36ec9ea 100644
--- a/OpenSim/Data/SQLite/SQLiteUserData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserData.cs
@@ -72,12 +72,20 @@ namespace OpenSim.Data.SQLite
72 connect = "URI=file:userprofiles.db,version=3"; 72 connect = "URI=file:userprofiles.db,version=3";
73 73
74 SqliteConnection conn = new SqliteConnection(connect); 74 SqliteConnection conn = new SqliteConnection(connect);
75 TestTables(conn);
76 75
77 // This sucks, but It doesn't seem to work with the dataset Syncing :P 76 // This sucks, but It doesn't seem to work with the dataset Syncing :P
78 g_conn = conn; 77 g_conn = conn;
79 g_conn.Open(); 78 g_conn.Open();
80 79
80 Assembly assem = GetType().Assembly;
81 Migration m = new Migration(g_conn, assem, "UserStore");
82
83 // TODO: remove this after rev 6000
84 TestTables(conn, m);
85
86 m.Update();
87
88
81 ds = new DataSet(); 89 ds = new DataSet();
82 da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); 90 da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn));
83 daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); 91 daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn));
@@ -824,7 +832,7 @@ namespace OpenSim.Data.SQLite
824 conn.Close(); 832 conn.Close();
825 } 833 }
826 834
827 private static bool TestTables(SqliteConnection conn) 835 private static bool TestTables(SqliteConnection conn, Migration m)
828 { 836 {
829 SqliteCommand cmd = new SqliteCommand(userSelect, conn); 837 SqliteCommand cmd = new SqliteCommand(userSelect, conn);
830 SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn); 838 SqliteCommand fcmd = new SqliteCommand(userFriendsSelect, conn);
@@ -842,26 +850,32 @@ namespace OpenSim.Data.SQLite
842 catch (SqliteSyntaxException) 850 catch (SqliteSyntaxException)
843 { 851 {
844 m_log.Info("[USER DB]: SQLite Database doesn't exist... creating"); 852 m_log.Info("[USER DB]: SQLite Database doesn't exist... creating");
845 InitDB(conn); 853 return false;
846 }
847 conn.Open();
848 try
849 {
850 cmd = new SqliteCommand("select webLoginKey from users limit 1;", conn);
851 cmd.ExecuteNonQuery();
852 }
853 catch (SqliteSyntaxException)
854 {
855 cmd = new SqliteCommand("alter table users add column webLoginKey text default '00000000-0000-0000-0000-000000000000';", conn);
856 cmd.ExecuteNonQuery();
857 pDa.Fill(tmpDS, "users");
858 }
859 finally
860 {
861 conn.Close();
862 } 854 }
863 855
856 if (m.Version == 0)
857 m.Version = 1;
858
864 return true; 859 return true;
860
861 // conn.Open();
862 // try
863 // {
864 // cmd = new SqliteCommand("select webLoginKey from users limit 1;", conn);
865 // cmd.ExecuteNonQuery();
866 // }
867 // catch (SqliteSyntaxException)
868 // {
869 // cmd = new SqliteCommand("alter table users add column webLoginKey text default '00000000-0000-0000-0000-000000000000';", conn);
870 // cmd.ExecuteNonQuery();
871 // pDa.Fill(tmpDS, "users");
872 // }
873 // finally
874 // {
875 // conn.Close();
876 // }
877
878 // return true;
865 } 879 }
866 } 880 }
867} 881}