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authorCharles Krinke2008-06-27 02:15:57 +0000
committerCharles Krinke2008-06-27 02:15:57 +0000
commitca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch)
tree97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Data/SQLite/SQLiteAssetData.cs
parentMantis#1610. Thank you, Melanie for a patch that: (diff)
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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple loader class that leverages Mono.Addins (and perhaps the new .NET addins when they become available in mono). Attached is a basic patch for review that compiles into HEAD, but doesn't yet replace any existing ad-hoc loaders.
Diffstat (limited to 'OpenSim/Data/SQLite/SQLiteAssetData.cs')
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index f560b9e..018501f 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -56,6 +56,8 @@ namespace OpenSim.Data.SQLite
56 56
57 private SqliteConnection m_conn; 57 private SqliteConnection m_conn;
58 58
59 override public void Dispose() { }
60
59 /// <summary> 61 /// <summary>
60 /// <list type="bullet"> 62 /// <list type="bullet">
61 /// <item>Initialises AssetData interface</item> 63 /// <item>Initialises AssetData interface</item>