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author | Melanie | 2011-12-05 15:46:57 +0100 |
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committer | Melanie | 2011-12-05 15:46:57 +0100 |
commit | b7c9eb4bf78b831c920f6a6f1aed4df903b9e4f4 (patch) | |
tree | f27d1d80f3d85f90c9ccc0db8487ff56a9809756 /OpenSim/Data/MySQL | |
parent | Fix setting seated avatar position and make llSameGroup work as in SL. (diff) | |
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Don't allow deletion of a terrain from the database unless we have one to replace it with
Diffstat (limited to 'OpenSim/Data/MySQL')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 3437250..b201c51 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -574,15 +574,29 @@ namespace OpenSim.Data.MySQL | |||
574 | cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; | 574 | cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; |
575 | cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); | 575 | cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); |
576 | 576 | ||
577 | ExecuteNonQuery(cmd); | 577 | using (MySqlCommand cmd2 = dbcon.CreateCommand()) |
578 | 578 | { | |
579 | cmd.CommandText = "insert into terrain (RegionUUID, " + | 579 | try |
580 | "Revision, Heightfield) values (?RegionUUID, " + | 580 | { |
581 | "1, ?Heightfield)"; | 581 | cmd2.CommandText = "insert into terrain (RegionUUID, " + |
582 | "Revision, Heightfield) values (?RegionUUID, " + | ||
583 | "1, ?Heightfield)"; | ||
582 | 584 | ||
583 | cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); | 585 | cmd2.Parameters.AddWithValue("RegionUUID", regionID.ToString()); |
586 | cmd2.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); | ||
584 | 587 | ||
585 | ExecuteNonQuery(cmd); | 588 | ExecuteNonQuery(cmd); |
589 | ExecuteNonQuery(cmd2); | ||
590 | } | ||
591 | catch | ||
592 | { | ||
593 | // If we get here there is a NaN in the terrain | ||
594 | // and the terrain can't be saved. A crash here | ||
595 | // is much better than losing all the work | ||
596 | m_log.ErrorFormat("[DATA]: Unable to save terrain. Stopping simulator to prevent data loss"); | ||
597 | Environment.Exit(1); | ||
598 | } | ||
599 | } | ||
586 | } | 600 | } |
587 | } | 601 | } |
588 | } | 602 | } |