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authorJeff Ames2008-08-18 00:39:10 +0000
committerJeff Ames2008-08-18 00:39:10 +0000
commit6ef9d4da901a346c232458317cca6268da888e2e (patch)
treedd1d935b10f34f261839da9f9879c02322e8ede7 /OpenSim/Data/MySQL/MySQLInventoryData.cs
parentUpdate svn properties, minor formatting cleanup. (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLInventoryData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs18
1 files changed, 9 insertions, 9 deletions
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index dd4d804..4e8200b 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -48,8 +48,8 @@ namespace OpenSim.Data.MySQL
48 /// </summary> 48 /// </summary>
49 private MySQLManager database; 49 private MySQLManager database;
50 50
51 public void Initialise() 51 public void Initialise()
52 { 52 {
53 m_log.Info("[MySQLInventoryData]: " + Name + " cannot be default-initialized!"); 53 m_log.Info("[MySQLInventoryData]: " + Name + " cannot be default-initialized!");
54 throw new PluginNotInitialisedException (Name); 54 throw new PluginNotInitialisedException (Name);
55 } 55 }
@@ -81,7 +81,7 @@ namespace OpenSim.Data.MySQL
81 string settingPassword = GridDataMySqlFile.ParseFileReadValue("password"); 81 string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
82 string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling"); 82 string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
83 string settingPort = GridDataMySqlFile.ParseFileReadValue("port"); 83 string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
84 84
85 database = 85 database =
86 new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling, 86 new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
87 settingPort); 87 settingPort);
@@ -147,7 +147,7 @@ namespace OpenSim.Data.MySQL
147 } 147 }
148 148
149 /// <summary> 149 /// <summary>
150 /// 150 ///
151 /// </summary> 151 /// </summary>
152 /// <param name="conn">MySQL connection handler</param> 152 /// <param name="conn">MySQL connection handler</param>
153 /// <param name="m"></param> 153 /// <param name="m"></param>
@@ -180,7 +180,7 @@ namespace OpenSim.Data.MySQL
180 // ... and set the version 180 // ... and set the version
181 if (m.Version == 0) 181 if (m.Version == 0)
182 m.Version = 1; 182 m.Version = 1;
183 183
184 } 184 }
185 185
186 #endregion 186 #endregion
@@ -290,7 +290,7 @@ namespace OpenSim.Data.MySQL
290 } 290 }
291 } 291 }
292 292
293 293
294 /// <summary> 294 /// <summary>
295 /// see <see cref="InventoryItemBase.getUserRootFolder"/> 295 /// see <see cref="InventoryItemBase.getUserRootFolder"/>
296 /// </summary> 296 /// </summary>
@@ -708,10 +708,10 @@ namespace OpenSim.Data.MySQL
708 * - We will only need to hit the database twice instead of n times. 708 * - We will only need to hit the database twice instead of n times.
709 * - We assume the database is well-formed - no stranded/dangling folders, all folders in heirarchy owned 709 * - We assume the database is well-formed - no stranded/dangling folders, all folders in heirarchy owned
710 * by the same person, each user only has 1 inventory heirarchy 710 * by the same person, each user only has 1 inventory heirarchy
711 * - The returned list is not ordered, instead of breadth-first ordered 711 * - The returned list is not ordered, instead of breadth-first ordered
712 There are basically 2 usage cases for getFolderHeirarchy: 712 There are basically 2 usage cases for getFolderHeirarchy:
713 1) Getting the user's entire inventory heirarchy when they log in 713 1) Getting the user's entire inventory heirarchy when they log in
714 2) Finding a subfolder heirarchy to delete when emptying the trash. 714 2) Finding a subfolder heirarchy to delete when emptying the trash.
715 This implementation will pull all inventory folders from the database, and then prune away any folder that 715 This implementation will pull all inventory folders from the database, and then prune away any folder that
716 is not part of the requested sub-heirarchy. The theory is that it is cheaper to make 1 request from the 716 is not part of the requested sub-heirarchy. The theory is that it is cheaper to make 1 request from the
717 database than to make n requests. This pays off only if requested heirarchy is large. 717 database than to make n requests. This pays off only if requested heirarchy is large.
@@ -774,7 +774,7 @@ namespace OpenSim.Data.MySQL
774 while (reader.Read()) 774 while (reader.Read())
775 { 775 {
776 InventoryFolderBase curFolder = readInventoryFolder(reader); 776 InventoryFolderBase curFolder = readInventoryFolder(reader);
777 if (hashtable.ContainsKey(curFolder.ParentID)) // Current folder already has a sibling 777 if (hashtable.ContainsKey(curFolder.ParentID)) // Current folder already has a sibling
778 hashtable[curFolder.ParentID].Add(curFolder); // append to sibling list 778 hashtable[curFolder.ParentID].Add(curFolder); // append to sibling list
779 else // else current folder has no known (yet) siblings 779 else // else current folder has no known (yet) siblings
780 { 780 {