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authorJustin Clarke Casey2008-07-02 16:20:54 +0000
committerJustin Clarke Casey2008-07-02 16:20:54 +0000
commit9052c43319ab69f57b80e363d965780be625b0e2 (patch)
tree3e17e9c0908be54ecb01ddff824d6c1a32020e88 /OpenSim/Data/MSSQL/MSSQLManager.cs
parentMantis#1647. Thank you kindly, Sempuki for a patch that: (diff)
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* Drop InvType from the assets table since it is no longer used
* Migration should be automatic on sqlite and mysql * Migration is not automatic on mssql, you will need to drop the invType column manually * Migration should be fine, but as for any db change, I would recommend making sure you have backups before moving past this revision
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLManager.cs')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLManager.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs
index bea02fe..e421c5d 100644
--- a/OpenSim/Data/MSSQL/MSSQLManager.cs
+++ b/OpenSim/Data/MSSQL/MSSQLManager.cs
@@ -405,7 +405,6 @@ namespace OpenSim.Data.MSSQL
405 asset.Data = (byte[])reader["data"]; 405 asset.Data = (byte[])reader["data"];
406 asset.Description = (string)reader["description"]; 406 asset.Description = (string)reader["description"];
407 asset.FullID = new LLUUID((string)reader["id"]); 407 asset.FullID = new LLUUID((string)reader["id"]);
408 asset.InvType = Convert.ToSByte(reader["invType"]);
409 asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; 408 asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false;
410 asset.Name = (string)reader["name"]; 409 asset.Name = (string)reader["name"];
411 asset.Type = Convert.ToSByte(reader["assetType"]); 410 asset.Type = Convert.ToSByte(reader["assetType"]);