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authorMic Bowman2011-04-12 12:36:36 -0700
committerMic Bowman2011-04-13 15:37:25 -0700
commit3fe22126ca3974b2a10365121ee0141fb54806e6 (patch)
treed0373a62acefe93d4023c5eeb179fb6645d059bc /OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
parentNew tokenbucket algorithm. This one provides fair sharing of the queues (diff)
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First pass at moving object property requests into a queue similar
to the entity update queue. The number of property packets can become significant when selecting/deselecting large numbers of objects. This is experimental code.
Diffstat (limited to 'OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs')
-rw-r--r--OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
index fc27f01..d8cd0ac 100644
--- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
+++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
@@ -884,12 +884,12 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
884 throw new System.NotImplementedException(); 884 throw new System.NotImplementedException();
885 } 885 }
886 886
887 public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, UUID LastOwnerID, string ObjectName, string Description) 887 public void SendObjectPropertiesFamilyData(ISceneEntity Entity, uint RequestFlags)
888 { 888 {
889 throw new System.NotImplementedException(); 889 throw new System.NotImplementedException();
890 } 890 }
891 891
892 public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, uint BaseMask, byte saleType, int salePrice) 892 public void SendObjectPropertiesReply(ISceneEntity entity)
893 { 893 {
894 throw new System.NotImplementedException(); 894 throw new System.NotImplementedException();
895 } 895 }