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author | Justin Clark-Casey (justincc) | 2011-12-01 23:38:25 +0000 |
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committer | Justin Clark-Casey (justincc) | 2011-12-01 23:38:25 +0000 |
commit | 1854c52ea3c60d0a47f9793a7f5ec405e15489ca (patch) | |
tree | 438ca142052d1aec019f56908e13128b873eccc8 /OpenSim/Capabilities/LLSDMapLayerResponse.cs | |
parent | refactor: Separate the upload baked texture handler out from BunchOfCaps (diff) | |
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Stop performing the asset save part of baked texture uploading on the UploadBakedTexture cap asynchronously.
This prevents a possible race condition where the client would be told all baked textures had updated before they were in the asset service.
The client would then trigger a set appearance which, after a delay, would send the avatar appearance out to other clients.
The race condition seems unlikely because of this delay but it's still possible.
Might help with grey avatar appearances.
Diffstat (limited to 'OpenSim/Capabilities/LLSDMapLayerResponse.cs')
0 files changed, 0 insertions, 0 deletions