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author | Justin Clark-Casey (justincc) | 2012-06-08 01:43:58 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-08 01:43:58 +0100 |
commit | d71c6dea7e5bfe827a9d723d972a9eec4cb77826 (patch) | |
tree | ea4bd2fb57b4f319b9bb117bc88c2e4bab66d7de /OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | |
parent | Don't make duplicate call to ScenePresence.Close() separately in ETM.DoTelepo... (diff) | |
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Store already retrieve IClientAPI in IncomingPacket structure for later use rather than doing another retrieve on dequeue.
Instead of checking whether the client still exists by trying to retrieve again from the client manager, this patch gets it back from IncomingPacket and checks the IClientAPI.IsActive state.
Diffstat (limited to 'OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs')
0 files changed, 0 insertions, 0 deletions