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authorJustin Clark-Casey (justincc)2011-08-04 03:08:35 +0100
committerJustin Clark-Casey (justincc)2011-08-04 03:08:35 +0100
commit1918402cb181a39f8c085a409909dccb5c988aa1 (patch)
tree582087c4709c0a733feac0f3c140a80afd3fb10d /OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs
parentif an NPC move to target is above the terrain then make it fly to destination (diff)
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if an NPC target is set to a ground location, then automatically land them when they get there.
This doesn't help where the target is a prim surface. In these situations, it might be better to provide manual overrides so the script can control whethre an avatar flys there/lands, etc.
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