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author | Justin Clark-Casey (justincc) | 2011-08-02 00:13:04 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-02 00:13:04 +0100 |
commit | b6ac1c46cd473b129b70344f0001f1e8f97d8860 (patch) | |
tree | 46e5d02205b63d16f29b3aaf6a3ad910192aaeb6 /OpenSim/ApplicationPlugins/Rest/Inventory | |
parent | Get osNpcCreate appearance working with avatars that are currently in the scene. (diff) | |
download | opensim-SC_OLD-b6ac1c46cd473b129b70344f0001f1e8f97d8860.zip opensim-SC_OLD-b6ac1c46cd473b129b70344f0001f1e8f97d8860.tar.gz opensim-SC_OLD-b6ac1c46cd473b129b70344f0001f1e8f97d8860.tar.bz2 opensim-SC_OLD-b6ac1c46cd473b129b70344f0001f1e8f97d8860.tar.xz |
Get rid of AvatarAppearance.Owner to simplify the code.
This is not used for anything - appearances are always properties of objects with ids (ScenePresence, AgentCircuitData) and just has the potential to get out of sync when the appearance is cloned.
Diffstat (limited to 'OpenSim/ApplicationPlugins/Rest/Inventory')
-rw-r--r-- | OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs index 0188eb7..3cda984 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAppearanceServices.cs | |||
@@ -488,11 +488,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
488 | rdata.userAppearance.AvatarHeight = (float) Convert.ToDouble(xml.Value); | 488 | rdata.userAppearance.AvatarHeight = (float) Convert.ToDouble(xml.Value); |
489 | indata = true; | 489 | indata = true; |
490 | } | 490 | } |
491 | if (xml.MoveToAttribute("Owner")) | 491 | // if (xml.MoveToAttribute("Owner")) |
492 | { | 492 | // { |
493 | rdata.userAppearance.Owner = (UUID)xml.Value; | 493 | // rdata.userAppearance.Owner = (UUID)xml.Value; |
494 | indata = true; | 494 | // indata = true; |
495 | } | 495 | // } |
496 | if (xml.MoveToAttribute("Serial")) | 496 | if (xml.MoveToAttribute("Serial")) |
497 | { | 497 | { |
498 | rdata.userAppearance.Serial = Convert.ToInt32(xml.Value); | 498 | rdata.userAppearance.Serial = Convert.ToInt32(xml.Value); |
@@ -747,8 +747,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
747 | rdata.writer.WriteStartElement("Appearance"); | 747 | rdata.writer.WriteStartElement("Appearance"); |
748 | 748 | ||
749 | rdata.writer.WriteAttributeString("Height", rdata.userAppearance.AvatarHeight.ToString()); | 749 | rdata.writer.WriteAttributeString("Height", rdata.userAppearance.AvatarHeight.ToString()); |
750 | if (rdata.userAppearance.Owner != UUID.Zero) | 750 | // if (rdata.userAppearance.Owner != UUID.Zero) |
751 | rdata.writer.WriteAttributeString("Owner", rdata.userAppearance.Owner.ToString()); | 751 | // rdata.writer.WriteAttributeString("Owner", rdata.userAppearance.Owner.ToString()); |
752 | rdata.writer.WriteAttributeString("Serial", rdata.userAppearance.Serial.ToString()); | 752 | rdata.writer.WriteAttributeString("Serial", rdata.userAppearance.Serial.ToString()); |
753 | 753 | ||
754 | /* | 754 | /* |