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authorMic Bowman2011-08-19 14:49:16 -0700
committerMic Bowman2011-08-19 14:49:16 -0700
commit384cb79a1a27c47bb3fdbdef6d601a3dcb9dfb0f (patch)
tree5e557eac5d4d3d4ad95b9e3e70a2a661e5745ec3 /OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs
parentBulletSim: add runtime setting of physics parameters. Update default values. (diff)
parentGet rid of HttpServer.dll to avoid confusion since we use HttpServer_OpenSim.... (diff)
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Merge branch 'master' into bulletsim
Conflicts: OpenSim/Region/Framework/Scenes/SceneManager.cs
Diffstat (limited to 'OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs')
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs
index de2049f..1023108 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs
@@ -169,7 +169,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests
169 float y = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Y]); 169 float y = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Y]);
170 float z = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Z]); 170 float z = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Z]);
171 Vector3 vector = new Vector3(x, y, z); 171 Vector3 vector = new Vector3(x, y, z);
172 presence.MoveToTarget(vector); 172 presence.MoveToTarget(vector, false);
173 } 173 }
174 catch (Exception e) 174 catch (Exception e)
175 { 175 {