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* Terrain uploads via the Estate Tools now support a multitude of file formats. Specifically: . bmp, .raw, .r32 & .r64. (in ascending order of precision)
* It uses file length as the detection routine (as each of these formats has a distinct size in bytes for a 256x256 array.) - more formats should be possible to add.
Diffstat (limited to 'OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs')
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