aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
diff options
context:
space:
mode:
authorBlueWall2011-02-12 20:42:11 -0500
committerBlueWall2011-02-12 20:42:11 -0500
commitc0e1742d479d4390701688da685892555f28bfbc (patch)
tree39d717dd9ce4c453898eca2237f9fc2d2879c1d4 /OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
parentMerge branch 'master' of /home/opensim/src/OpenSim/Core (diff)
parentFixed a couple of tests in the HttpServer. Not sure if this is enough. Mantis... (diff)
downloadopensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.zip
opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.tar.gz
opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.tar.bz2
opensim-SC_OLD-c0e1742d479d4390701688da685892555f28bfbc.tar.xz
Merge branch 'master' of /home/opensim/src/OpenSim/Core
Diffstat (limited to 'OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs')
-rw-r--r--OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
index 7ef0f5f..f37c399 100644
--- a/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
+++ b/OpenSim/ApplicationPlugins/LoadRegions/LoadRegionsPlugin.cs
@@ -122,9 +122,11 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
122 m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " + 122 m_log.Debug("[LOADREGIONS]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
123 Thread.CurrentThread.ManagedThreadId.ToString() + 123 Thread.CurrentThread.ManagedThreadId.ToString() +
124 ")"); 124 ")");
125
125 m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]); 126 m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
126 m_openSim.CreateRegion(regionsToLoad[i], true, out scene); 127 m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
127 regionsToLoad[i].EstateSettings.Save(); 128 regionsToLoad[i].EstateSettings.Save();
129
128 if (scene != null) 130 if (scene != null)
129 { 131 {
130 m_newRegionCreatedHandler = OnNewRegionCreated; 132 m_newRegionCreatedHandler = OnNewRegionCreated;